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  1. #8
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by KogaDrake View Post
    So first off, only areas that relies heavily on dodging are instances and those have 0.1 sec updates, they changed this a few months back to make it easier for those with poorer connections.
    What happens when you increase the polling rate on a server? It takes more bandwidth as you are making requests at a greater frequency and generating more data.

    If you don't have the bandwidth from the provider and increase a polling rate, you just bottlenecked your own server.

    Right when the polling rate was changed for instances. Level 3 packet loss started for anyone in their routing to Montreal. There were zero issues prior.

    So the issue is between SE <> Ormuco <> Level 3. Who specifically, we dont know. You don't just increase polling rates without contacting providers. Their routing or detection software might not treat it properly.

    SE hasn't cared to respond to the matter, since 12/24/13.

    Quote Originally Posted by Clavaat View Post
    Not to mention Verizon has been throttling connections to Netflix and such because of net neutrality issues.
    This goes beyond Net Neutrality as Netflix uses upto 40% of the bandwidth in the USA. Why do you think they just recently made $7.99 streaming limited to 2 simultaneous devices and charge more if you want more.

    Also this issue with with multiple ISPs, which is more evidence that it is not a Verizon issue. They aren't throttling XIV.
    (3)
    Last edited by ReplicaX; 02-13-2014 at 01:48 AM.

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