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  1. #31
    Player
    Lurkios's Avatar
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    Aug 2013
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    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    What the lag issue generally comes down to is that Canada was an awful choice for a datacenter location. That said, paying for the appropriate tier of service also helps a lot with not getting your packets dropped by Level3 (looking at you, Ormuco).

    The good news is that, until SE finally transitions to a new datacenter in a more sensical location (what was wrong with Chicago?), services like BattlePing/PingZapper/WTFast do seem to work for the majority of folks, as they are able to route around Level3/Ormuco squabbling.
    (5)
    Last edited by Lurkios; 02-13-2014 at 01:14 AM.

  2. #32
    Player
    Clavaat's Avatar
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    May 2012
    Location
    Ul'Dah
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    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Melithea View Post
    My ping to Ultros is consistently 30-32ms and I still have enormous issues with getting hit by AOEs I was visually clear of. Convince me that my ISP is the problem.
    The connection from Level-3 to Ormuco results in packet loss consistently. It is not technically your ISP, but the connection provider Level-3 who is partnered with Verizon. Please look at this information before posting. That is why WTFast or other VPNs make a difference at all, they bypass Level-3 connections.

    http://forum.square-enix.com/ffxiv/t...da-Data-Center

    or this

    http://www.reddit.com/r/ffxiv/commen...ing_lag_while/
    (1)

  3. #33
    Player
    Fireball's Avatar
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    May 2011
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    Ul'dah
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    7
    Character
    Fireball Hikari
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I think there are a lot of reasons why players end up experiencing lag. I don't think it's SE's fault only but like others said, a lot of things can add up and lead to lag.
    I play on a laptop with a wireless connection and I've never had any issues with FFXIV. It might be that it's due to me not having done any high lvl dungeons yet but I didn't have any issues with the contents I have played so far. I recommend ruling out all other points first before pointing fingers at SE. Also, even if you think your ISP doesn't throttle in general, there's a chance they throttle new games for a certain period of time.

    Edit: I'm in the UK, south east England, on Sky.
    (1)
    Last edited by Fireball; 02-13-2014 at 01:05 AM.

  4. #34
    Player
    KarstenS's Avatar
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    Aug 2013
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    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Massterchef View Post
    Haven't struggled with lag ever since I got off wifi and onto a stable connection but I'd be interested in seeing someone who is avidly lagging post some http://www.pingtest.net/ results to add some substance to their argument.
    ROFL. There are many many post in many more threads, wich show, whats going on.

    Just a fast example:





    The two statistics are highlighting the both nodes with the most packet loss. The red lines are the packet loss. I've seen another one in our fc forum, that has a node with 40% packet loss.

    And now: go and play with your Barbie and stop flaming people because you don't have any problem, so it doesn't exist.
    (9)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  5. #35
    Player
    Clavaat's Avatar
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    Ul'Dah
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    Osric Sylador
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    Balmung
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    Pugilist Lv 50
    Not to mention Verizon has been throttling connections to Netflix and such because of net neutrality issues. It is quite possible (not confirmed at all mind you) that they treat the -very large- packets that an MMO such as this sends as an "illegal download", as the only other packets that size are usually illegal movie downloads or whatever. This is just an idea, but it may go hand in hand with my previous post above.

    http://consumerist.com/2014/02/11/ne...ios-customers/
    (1)

  6. #36
    Player
    Lurkios's Avatar
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    Aug 2013
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    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Clavaat View Post
    Not to mention Verizon has been throttling connections to Netflix and such because of net neutrality issues.
    This is not true. Verizon does not currently throttle any specific protocols/sites.

    http://publicpolicy.verizon.com/blog...rottling-issue
    (0)

  7. #37
    Player
    Kantide's Avatar
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    Mar 2011
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    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    Quote Originally Posted by Tupsi View Post
    Except people from Southern California have stated they have unplayable lag, I'm pretty DAMN SURE that's in United States of America, which is closer to the NA/EU Datacenter than SEA. Know the culprit for that? Tata communications - the ISP/route in between them and the datacenters, Not Square Enix.
    Or am I wrong?
    Maybe we should start collecting data. I live in San Diego which is as SoCal as one can get. I have Cox as my ISP and get 35/10 speeds. I have little to no lag. On occasion is does crop up but I think this is a server thing at times and not just the route to Montreal.


    An example, I can play in open world with no lag, do FATEs, farm items, and run around Limsa Lominsa with minimal latency. Raid time comes and I we start Twintania. Lo and behold, people teleporting, 30 second spikes of no movement, etc. AFAIK the Duty servers are in the same location as the world servers.

    I believe that maybe the servers themselves may not be having lag but rather have problems calculating and sending back data or that the bandwidth on the duty server end may be bottlenecking.

    Of note though, I don't always have lag in duty servers. Last night we did T1-4 and I had no lag at all. 2 people in my group experienced horrible lag (1 couldn't even perform actions during T4 until he restarted his PC/router) so there definitely is some user issue going on but not always.
    (3)
    Last edited by Kantide; 02-13-2014 at 01:13 AM.
    http://poeticjustice.guildwork.com

  8. #38
    Player
    Clavaat's Avatar
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    Ul'Dah
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    Osric Sylador
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    Balmung
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    Pugilist Lv 50
    Quote Originally Posted by Lurkios View Post
    This is not true. Verizon does not currently throttle any specific protocols/sites.

    http://publicpolicy.verizon.com/blog...rottling-issue
    Frankly, there has been no proof one way or the other. I wouldn't argue this though, it was meant more as an aside than anything. We both agree on my first point in my previous post about the data packet loss between Level-3/Ormuco so I won't press the issue
    (0)

  9. #39
    Player
    Massterchef's Avatar
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    Oct 2013
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    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by KarstenS View Post
    snip
    I merely asked for some substance rather than a general lag complaint without posting specs or quality of ISP to designated server location, but I suppose if you interpret that as flaming then that's your problem. I do believe that a problem exists but separating the people that are actually have it from the people with bad ISPs is important.
    (0)

  10. #40
    Player
    KogaDrake's Avatar
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    Aug 2013
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    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Melithea View Post
    My ping to Ultros is consistently 30-32ms and I still have enormous issues with getting hit by AOEs I was visually clear of. Convince me that my ISP is the problem.
    My ping is consistently 64-68ms and I dont get hit in most places. But guess what happens in prime time when masses of data are passed into Montreal to the serves? ping spikes of 500ms (only jumps for 1/4 sec at a time or so) which is more then enough to die to an AOE. durring these times my packet loss also jumps up, which is also something that can result in you not avoiding the AOE when it looks like you did since the server never gets the you moved information.
    (4)

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