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Thread: MT Garuda ex

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  1. #1
    Player
    Traek's Avatar
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    Nov 2013
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    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    If you have all ranged, MT takes Suparna, OT takes Chirada. All kill Suparna first, then Chirada. ez pz. I don't know why groups always kill OT's first. Killing Suparna first removes the jump, x2 Wicked Wheel (less stress on heals + tank), and Chirada hits like a pillow with everything but downburst. I usually front load my CDs on Chirada if I OT like this (Vengeance + IB for downburst, IB is up for next one anyways) so heals can snooze through till Suparna dies. The OT can also pick up the Spiny Plume every fight this way, so there is no confusion and a consistent run.

    If you got a melee just 3 ranged Suparna, 1 melee Chirada.
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  2. #2
    Player
    Gamemako's Avatar
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    Aug 2013
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    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by leprov View Post
    Wow....Did any of you read original post?
    Yes, and I created a much more complete debunking before accidentally clearing it. If you are having trouble with hitting double WW with jump, it is your fault. It is not the game, is not the strategy, it is you. Additionally, PUG groups with melee DPS will fail reliably if you take Suparna because somewhere in the 3-5 times you cycle around, a melee will screw up and you will wipe. Better still, if you are struggling with DPS, there's no way you're going to turn a fail into a win by using a strategy that, in the absolute best case, decreases your DPS.

    Quote Originally Posted by leprov View Post
    So you can't just tell "double WW is shortly after friction" if you are in pug.
    Actually, you can. The jump doesn't take up 8 minutes. I never, ever miss Vengeance on double WW -- only thing I ever do miss is Inner Beast, which I cap with another Infuriate->IB. The fight is entirely scripted. In the first sister phase, it's after Suparna's Downburst, which comes after Garuda's Friction. In the tornado phase, it's Chirada's downburst, which comes after Garuda's Slipstream. When Garuda uses her Slipstream, move to dodge and hit Rampart/ToB. When it finishes, move back and hit Foresight/Vengeance at next action.

    Quote Originally Posted by Traek View Post
    If you have all ranged, MT takes Suparna, OT takes Chirada. All kill Suparna first, then Chirada. ez pz. I don't know why groups always kill OT's first... The OT can also pick up the Spiny Plume every fight this way, so there is no confusion and a consistent run... If you got a melee just 3 ranged Suparna, 1 melee Chirada.
    If you have a melee, well, you answered your own question. Unless you're dramatically overgeared, the spiny swap has to happen while both sisters are alive, which is dangerous to everyone involved and gives both targets 50-70% damage reduction for the duration. You also enjoy longest duration of buff times for everything. Worst-case, you also get hit with two double wicked wheels for your effort. No real advantage to trying it that way unless you're geared to the hilt.

    If you're all ranged, then it really doesn't matter. You can ignore Chirada altogether and blast Garuda in 4-5 minutes with all ranged.
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    Last edited by Gamemako; 02-08-2014 at 08:41 AM.

  3. #3
    Player
    Traek's Avatar
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    Nov 2013
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    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Gamemako View Post
    If you have a melee, well, you answered your own question. Unless you're dramatically overgeared, the spiny swap has to happen while both sisters are alive, which is dangerous to everyone involved and gives both targets 50-70% damage reduction for the duration. You also enjoy longest duration of buff times for everything. Worst-case, you also get hit with two double wicked wheels for your effort. No real advantage to trying it that way unless you're geared to the hilt.

    If you're all ranged, then it really doesn't matter. You can ignore Chirada altogether and blast Garuda in 4-5 minutes with all ranged.
    The point was if you are all ranged (on my server its often shot for) they *SHOULD* be killing the MT's add first. There is no reason to kill the OT's first with all ranged. You are removing the chance of MT getting roflpwned by x2 wicked wheel as soon as Suparna is dead. As much as we like to portray what happens in our statics or perfect scenario, I am pretty sure we have all seen our very hard faceplants in pugs.

    As far as 3 ranged 1 melee, if your ranged is at the appropriate dps then the swap scenario (reduced damage) doesn't happen. Obviously that isn't the case often times, so I agree. In that case their DD wouldn't be good enough to down Chirada before provoke was ready again for Suparna, so you could easily taunt spiny at start as OT, then taunt Suparna across for melee as ranged kill and MT grabs spiny off you. There really is too many ways to do this fight successfully.

    I am of course talking downing both sisters, the method of ignoring Chirada and burning Suparna/Garuda is a valid one if agreed upon, its still not a standard yet. I haven't even seen one pug group suggest it.
    (1)
    Last edited by Traek; 02-11-2014 at 03:11 AM.