Ok. I don't know what is wrong with everyone, but popping Sentinel, Hallowed Ground, Vengeance, or Thrill of Battle to eat 2x WW isn't hard. I don't know who decided that this was difficult. They jump, they come back, Friction, you hit the button, you eat the 2x WW. If this is somehow a difficult concept for you, maybe tanking isn't your thing and I don't know how you made it to Garuda EX when Titan HM employs the same concept. Rock Breaker -> Mountain Buster.
Anyway, the best possible strat is to split all 3 to different people. MT on Garuda, OT on Suparna and a melee on Chirada. Everyone (DPS + Heals) splits the Downburst damage, MT and OT take 1 wicked wheel, everything is 100% fine and 100% easier to manage. But only Japan does this because apparently no one else thinks that DPS can take damage and not die.
And killing Chirada is pointless and prolongs the fight![]()
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