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Thread: The Monk Temple

  1. #1561
    Player
    duceTRE's Avatar
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    Aug 2013
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    Gridania
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    Zell Dinch't
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    Behemoth
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    Pugilist Lv 90
    Why not open with ToD?
    (0)

  2. #1562
    Player
    Sleigh's Avatar
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    Philia Felice
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    Gilgamesh
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    Thaumaturge Lv 70
    Quote Originally Posted by duceTRE View Post
    Why not open with ToD?
    The theory is, ToD used before GL3 = time wasted in getting to GL3. While I don't have the math to back it up, I think you should open with ToD if opening raw without PB, and use ToD immediately after PB if you open with that.
    (0)

  3. #1563
    Player
    EasymodeX's Avatar
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    Character
    Lunairetic Emx
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    Midgardsormr
    Main Class
    Lancer Lv 50
    Demo Snap Snap DK Twin
    (0)

  4. #1564
    Player
    Ihm's Avatar
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    Ihm Kasukabe
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    Gilgamesh
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    Lancer Lv 60
    Quote Originally Posted by EasymodeX View Post
    Demo Snap Snap DK Twin
    Doesn't that come out theoretically weaker?

    Idk exactly, just wondering? I'm still leveling MNK so I really haven't tested anything really so I'm happy to admit I'm completely wrong. I don't really know what the rotation is post this part which is probably important because of the DoT overlapping.
    (0)

  5. #1565
    Player
    EasymodeX's Avatar
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    Lunairetic Emx
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    Demo ticks for very high. Losing Demo ticks by waiting is not worth the %buff to Demo damage you gain by waiting.

    Especially since you will/should recast Demo after the PB anyways, so you will clip some of the total DoT. Delaying the first Demo just means you'll clip more.

    Not 100% positive but I think the sequence should come out as:

    [PB]: DM SP SP DK TW
    [Post-PB]: BS TR DM

    GL3 should be maintained across the DK-TW-BS-TR, although that's something you want to verify in game.
    (2)
    Last edited by EasymodeX; 02-04-2014 at 11:55 PM.

  6. #1566
    Player
    HoneyBiscuit's Avatar
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    Reohart Redstarr
    World
    Ultros
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    Conjurer Lv 50
    Quote Originally Posted by Ihm View Post
    Doesn't that come out theoretically weaker?

    Idk exactly, just wondering? I'm still leveling MNK so I really haven't tested anything really so I'm happy to admit I'm completely wrong. I don't really know what the rotation is post this part which is probably important because of the DoT overlapping.
    Get the Demo up first so it's ticking while you are going through the rest of PB to get your buffs up, when PB ends and you start your rotation up, you can then reapply demo fully buffed around the time the initial demo will be dropping. If an unbuffed Demolish runs it's course it is higher potency than something like snap punch or true strike so opening with it is more damage than not using it and trying to use another snap or true strike or whatever really.
    (0)

  7. #1567
    Player
    KaosPrimeZero's Avatar
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    Chaosprime Zero
    World
    Odin
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    Pugilist Lv 70
    Heh, learn something new everyday. I always placed demo after G3 was up. Ill try this instead and see how it works out.

    Adding to the comments, would it be safe to say Fracture is better for short fights where TP is not an issue and for those where TP is an issue leaving Fracture out is probably a better option?

    Adding to this, is it possible to keep GL3 up against Iffy ex? im having to run to the south constantly and by time i get back it just drops.

    Lastly, is there a definitive rotation that should be used? I mean one that simply works the best in terms of timing and dots? Would be nice to compare with my own.

    Thanks again!
    (0)

    FC: Sanctuary of Zitah
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  8. #1568
    Player
    duceTRE's Avatar
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    Gridania
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    Character
    Zell Dinch't
    World
    Behemoth
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    Pugilist Lv 90
    Quote Originally Posted by Sleigh View Post
    The theory is, ToD used before GL3 = time wasted in getting to GL3. While I don't have the math to back it up, I think you should open with ToD if opening raw without PB, and use ToD immediately after PB if you open with that.
    Looks as though Mister Happy needs to update his video then. Not trying to call him out, his videos are informative, but he is giving people false perceptions.
    (0)

  9. #1569
    Player
    EasymodeX's Avatar
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    Lunairetic Emx
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    Midgardsormr
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    Lancer Lv 50
    Quote Originally Posted by KaosPrimeZero View Post
    Adding to the comments, would it be safe to say Fracture is better for short fights where TP is not an issue and for those where TP is an issue leaving Fracture out is probably a better option?
    Fracture:

    1. Increases risk of dropping GL // should only be used on fights where you are very confident in the disengage timing and don't run any risk of dropping GL.

    2. Adds maybe 1% total DPS.

    3. Burns TP faster.

    4. Uses up an xclass slot (although the 5th slot is not worth much).

    Adding to this, is it possible to keep GL3 up against Iffy ex? im having to run to the south constantly and by time i get back it just drops.
    Ifrit EX has some mandatory GL drops. Eruptions are not one of them. Hmmm ...

    1. [Low-risk, low-practice] During the time when the howling goes out, use only cycle attacks (attacks that progress stances). E.g. no ToD, no Fracture.

    2. [Low-risk, medium-practice] Position yourself on the opposite side of the howling for moving back. E.g. if the howling is going to the 9oclock ('west') healer, then position at ~5oclock. Run straight 'south'/back like normal. Stutter step every eruption (stop at the border of the eruption for a half second to drop the next eruption there -- if you simply run forward you can run too far / more than necessary). Hook towards the healer on the third eruption. Tackle as it drops. Note: if you don't have eruptions as you are running back, hook more sharply and tackle. Make sure you are to the side of the line of eruptions when you tackle.

    3. [Medium-risk, high-practice] Position yourself far on the opposite side of the howling. E.g. if the howling is going to 9, then position at ~4. If you get the eruption, pause a half second and finish your attack, then continue as #2 above. If you don't get an eruption, move directly horizontal to dodge the other DPS' first eruption. Now step back to Ifrit and continue to pew pew. On phase 2 and 3 eruptions, Ifrit will follow the first eruption set with a knockback. Make sure you are on his flank so you get knocked sideways, not into eruptions and die like a noob ^_^.


    Lastly, is there a definitive rotation that should be used? I mean one that simply works the best in terms of timing and dots?
    Alternate DK-TW with BS-TR. Finish with SP. Use DM instead of DM is down / about to expire. Add ToD if ToD is down.

    Monks have a very simple priority sequence.
    (1)

  10. #1570
    Player
    KaosPrimeZero's Avatar
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    Chaosprime Zero
    World
    Odin
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    Pugilist Lv 70
    Quote Originally Posted by EasymodeX View Post
    Fracture:

    1. Increases risk of dropping GL // should only be used on fights where you are very confident in the disengage timing and don't run any risk of dropping GL.

    2. Adds maybe 1% total DPS.

    3. Burns TP faster.

    4. Uses up an xclass slot (although the 5th slot is not worth much).

    Ifrit EX has some mandatory GL drops. Eruptions are not one of them. Hmmm ...

    1. [Low-risk, low-practice] During the time when the howling goes out, use only cycle attacks (attacks that progress stances). E.g. no ToD, no Fracture.

    2. [Low-risk, medium-practice] Position yourself on the opposite side of the howling for moving back. E.g. if the howling is going to the 9oclock ('west') healer, then position at ~5oclock. Run straight 'south'/back like normal. Stutter step every eruption (stop at the border of the eruption for a half second to drop the next eruption there -- if you simply run forward you can run too far / more than necessary). Hook towards the healer on the third eruption. Tackle as it drops. Note: if you don't have eruptions as you are running back, hook more sharply and tackle. Make sure you are to the side of the line of eruptions when you tackle.

    3. [Medium-risk, high-practice] Position yourself far on the opposite side of the howling. E.g. if the howling is going to 9, then position at ~4. If you get the eruption, pause a half second and finish your attack, then continue as #2 above. If you don't get an eruption, move directly horizontal to dodge the other DPS' first eruption. Now step back to Ifrit and continue to pew pew. On phase 2 and 3 eruptions, Ifrit will follow the first eruption set with a knockback. Make sure you are on his flank so you get knocked sideways, not into eruptions and die like a noob ^_^.




    Alternate DK-TW with BS-TR. Finish with SP. Use DM instead of DM is down / about to expire. Add ToD if ToD is down.

    Monks have a very simple priority sequence.
    Thanks so much for the Information. Ill definitely try it out tonight with my static. At least if i fail there i fail with people i know right? lol As for the DK > TW > SP and BS > TR > SP thats what i already do, adding in DM and ToD when they drop. And for Titan Extreme at least i havent had much trouble including Fracture in my rotation but i see your point. Forseight (i think it is from DRG? or the defensive one either way) could replace that. Bloodbath i hardly ever use.

    Thanks again, some really nice inputs. Titan ex, is a bit of hit and miss for me on jumps (basically depends on what he wants to do and how long he wants to stay invulnerable for....) but i can maintain it for most the fight My average DPS is about 220 - 235. Guess i have a long way to go before i hit the hights of 300+ dps >< But then again i am still missing a few BiS pieces.... Time to practice more and become better
    (0)

    FC: Sanctuary of Zitah
    Site: www.zitah.guildwork.com
    Server: Sargatanas
    A fun place for all to come. GMT based but accepting any time zone. Want a place to hang out chill and get stuff done? We just might be the place!

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