Quote Originally Posted by Revya View Post
No your wrong... Fast Blade do not have a enmity additional BUT it does deal damage as this gives you some enmity. Savage blade give you enmity outside of a combo and more inside. But if your try it you gain more enmity early on by hitting savage blade twice instead of the full combo. When you have established enmity lead you should however continue the fast blade combo for damage and because you have the enmity lead. You do however lose enmity eventually for some bosses that are focused if the dps is doing there job before you gain Rage of Halone.
As for "Post-halone" its post halone so you don't have access to it yet and therefor you cannot use it either. When you do have it will gain enormous amount of enmity with the full combo as the last hit gives you the most.
Fast Blade does 150 potency.
Savage Blade does 100 potency. Combo'd it does 200 potency. It has a bonus built into the skill that causes it to do triple the enmity it would based on damage. It is NOT a case where it gives a flat enmity bonus; it scales based on damage caused. This has been tested to be the case by people with way more intelligence and free time than I. I presume this is so tanks are encouraged to use combos rather than just saying screw it and getting by with Halone spam.

Assume that each potency translates into x enmity. Then Fast Blade > Savage Blade does (150x + 200(3x)) = 750x enmity. Double Savage just does 100(3x)+100(3x) = 600x enmity. Fast+Savage is better for both damage (350 potency vs. 250) and enmity (750 vs. 450).