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  1. #11
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ApolloGenX View Post
    I don't see why having gear with a variety of effects is the result of a badly balanced game.

    It doesn't have to be +healing... but could be + mp regen.. or + spell speed... or effects such as adding a hot or shield, or even proccing some other effect.

    Why would that gear only exist in a badly balanced game? There has been gear like that in all kinds of games....

    Agreed. Weapons with a variety of procs were always fun to acquire in EQ. Anyone who plays or once played EQ likely remembers personally carrying around (or other classes who did) different weapons for a variety of effects. No shaman? Bust out the slow proc weapons! Undead? Bust out your undead nuke proc weapons. Etc etc.

    Gives people things to chase after. Misc little items that don't make or break the game but when you do have them you think "this item is amazing!". Think of having a random piece of gear that made you immune to the debuff you get in titan HM from the jails. Do you need it? Nope a healer can just esuna/leech you but would it be a interesting little toy to have available? Sure why not plenty of people would run out and camp it.

    Hell in FF's own games its a HUGE deal. Shields with different elemental resistances for different fights. Accessories to make you immune to certain effects (death, stone, poison, etc)
    (2)
    Last edited by Zarzak; 02-04-2014 at 06:32 AM.