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  1. #11
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Amyas View Post
    Okay, so if they remade blackmage and just had it do elemental damage without the umbral
    That's what they're trying to avoid -_-
    I think you missed the point where I said balance, there are ways to make it balanced many other games can do it, just because ARR can't is no excuse.


    Give every class/job something that could help in this matter but is not needed, but if you want full viability you need diversity.

    Give Bard Voice of the (Wind, Fire, Earth, Lightning, Water, Ice) they increase elemental defense by 20%, but reduce the opposing defense by 25%
    This could add for some interesting fights with enemies of all elements and the Bard quickly shooting these off

    Expand on Monks fist of attacks

    Give Summoner enfeeblements that boost your weapon with elemental affinities, or multiply the natural elemental abilities of your weapon (or save this for Red Mage, even better) and let the Egis (or scrap them for summons) be more elemtally tuned

    Black Mage give a full roster of elemental attacks, as well as non elemental

    Add a skill or ability for Dragoons, to put things on the tip of their spear, like light it on fire then attacks like Dragonfire Dive have 1.5x the fire damage,



    If they added elemental gear sets as well it could open up alot of things, such as changing gearsets mid-dungeon with no penalties, this could eventually open up changing class/job mid dungeon too, opening up repairs and gathering nodes in dungeon, but then as soon as you get to the boss gate, you must have (1 Tank/1 Healer/2 DDs) for DF, and any party you want in premades.

    Have content doable with only unaspected gearsets, but going full bore with that elemental being the most optimal approach.
    (7)
    Last edited by Mihael_Longclaw; 02-03-2014 at 09:55 PM.