Then even less people would make tanks/healers, in 2 months you have the same issue.I'm kind of confused on how this thread is 13 pages of different opinions. If you increase the DPS from 2 to 3 in dungeons, it'd result in faster queue times for DPS.
Let's say, for example, you can have 50 dungeons concurrent at any time (due to server machine limitations). 50 * 2 = 100 DPS doing dungeons. 50 * 3 = 150. That's 50 more DPS that could be in those dungeons. Or, how about you have 100 concurrent dungeons. That's 100 more DPS.

You'd probably see a little bit of that, but not enough to make it as unbalanced as it is now. It'd still help later down the road. I don't think that a large majority of the people who are playing tanks or healers are only playing them for fast queues.
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