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  1. #1
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Hekmatyar-Koko View Post
    Also, the quicker a mob dies, the less damage it does, the easier the healers job is, dont be an inconsiderate tank. You have just as equal, if not more important role in managing your health.
    Not to mention that the less healing spam that needs to be done, the more the healer can potentially throw in some dps, which throws the whole "DoTs yield higher damage" argument out the window.
    (3)

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Alkimi View Post
    Not to mention that the less healing spam that needs to be done, the more the healer can potentially throw in some dps, which throws the whole "DoTs yield higher damage" argument out the window.
    It's like neither of you read where the OP repeatedly said "Don't do this if incoming damage is actually an issue!"
    (0)

  3. #3
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    I believe that marking is a good idea and that most tanks in most situations should do it.
    How dps react to marking is up to them, but it helps provide information and direction for what the tank intends.
    It is also incredibly easy to do. In most instances when I am running a dungeon, I will just select my initial target and mark them with 1 as I am closing on them or right before the pull. Then after I have flashed and gone through a full combo and rotate to the next target to build agro I then mark them with 2 and so on.
    This takes almost no time and can be very beneficial.
    (0)

  4. #4
    Player
    Grelvin's Avatar
    Join Date
    Feb 2014
    Posts
    16
    Character
    Grelvin Gilios
    World
    Hyperion
    Main Class
    Archer Lv 34
    As a low lvl tank, marking is working out for me.

    Ironically what isn't, is melee assisting me. They continue to assist me as I switch through mobs to keep hate up, which ultimately defeats the purpose of marking.

    I'll still mark though, it's almost 90pct for the bard/blm though. Those are the only 2 I really give a rip about knowing what they are attacking. Once a mob leaves the pile, it makes things more difficult for me.

    Fortunately, I've had pretty good success with people following the marks.

    I understand the low lvl perspective isn't valued, but all the same, I see value in marking, and will continue to do it as long as I have room for the buttons to do so.
    (0)
    WTB Support class. I miss you FF11 Bard. Come back to me.