Quote Originally Posted by YuriRamona View Post
Am I missing something here? Going through Roulette, I've encountered many DPS who become very frustrated when I don't mark targets. This is especially annoying when they don't use AoE when we pull 3 or more targets, and focus down one at a time (subsequently risking pulling enmity).
You've got it backwards. If a Tank focuses on 1 target and dps focuses on that target while not severely overgearing the tank (dps has Zenith, tank has 55 darklight) dps will rarely pull enmity off a tank. AoE Ramapage are more likely to pull something off the tank and onto the dps doing the rampage.

Marking, even a single mark over your current target, helps keep the group focused and will increase survivability due to the decrease in damage taken as individual targets fall.

This is especially true when we are level synced down to a dungeon that locks out the 3rd weaponskill in the combo (bringing the single-target rotation from average 210 DPS to about 170 DPS).
The Fast Blade -> Savage Blade and Heavy Swing -> Skull Sunder combos may have an average DPS of 170 but also they have an average enmity generation per second in the realm of 270. In comparison the Lancer's Heavy Thrust -> True Thrust -> Vorpal Thrust -> Impulse Drive has an enmity generation of around 100.05 per second. The Lancer needs to do close to 3 times more damage to pull off the tank.