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  1. #1
    Player TeganLaron's Avatar
    Join Date
    Sep 2013
    Posts
    646
    Character
    Tegan Laron
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    I'm not sure where this notion comes from to be honest. What I see is usually the other way round, Tanks treating people like dirt because they know they'll be too scared to kick them as they won't get a replacement.

    I've also done most level 50 content as Healer/Tank and I always got more bitching as Healer than I ever did as Tank.
    (2)

  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by TeganLaron View Post
    I'm not sure where this notion comes from to be honest. What I see is usually the other way round, Tanks treating people like dirt because they know they'll be too scared to kick them as they won't get a replacement.

    I've also done most level 50 content as Healer/Tank and I always got more bitching as Healer than I ever did as Tank.

    I think this notion comes more from the 'new class' of tanks. The people leveling or who just hit 50 now who are doing content with players who have more experience on said content. So tank walks in and says 'hey I'm new to tanking this' and people either moan, leave or start randomly pulling stuff etc. And if the tank loses aggro even once, they start to berate because well....the tank lost hate and admitted being new.

    So just like a good tank shouldn't leave because people are new...and shouldn't speed run with people barely geared for the content, new tanks shouldn't be pushed to their breaking point.

    But with the duty roulette basically handing you free exp every day for simply queueing as a tank, there's bound to be more people playing, and therefore learning the role. Of course not all of them can be good (I for example, strongly prefer healing but finished leveling PLD today), but just like DD's and Healers hate when tanks get all 'My way or else!' with the party...tanks hate it too. (And yes, as a healer I have had my fair share of bossy/elitiist tanks).

    Tanking IS stressful. (you control the flow/pace of the dungeon>against DD/Healers who try real hard to mess that up +you know, holding hate)
    Healing IS stressful. (you have no control over the flow/pace of the dungeon>have to fix everything 'stupid' that happens via heals+ you know, your actual maintain the tank 'expected' heals)

    No one should be purposefully be making anyone else's in the groups job more difficult. So:

    DD's maybe hold back from unleashing every single arrow/spear/nuke you have while the tank is STILL positioning the mobs...

    Tanks, provoke or flash or throw something at the random mob that gets away when DD's get sloppy and attack the wrong target/healers overheal/oversleep.

    Healers, you know, the tank will live if you don't keep them 100% full right...heal them and the party...but don't go bonkers. You can throw out a repose on an add (less damage on tank) or Aero/Stone inbetween heals for faster kills=less healing aggro on the add mobs to you...oh and Fluid Aura...know when to use it...don't make monks/tanks chase mobs that weren't actually eating your face.

    But in general, be patient with each other...especially is someone is new/or playing a new party role to them. You weren't perfect your first time doing something...don't expect the other party members to be flawless either.
    (3)