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  1. #1
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Mailstrum View Post
    No one wants to wait 4 to 6 weeks after making lvl 50 to start turns 6+.
    I agree on that and would be good to have these lockout ideas after 2.2. I dont want to spend weeks to gear alt jobs.

    Quote Originally Posted by Mailstrum View Post
    This would give new players a fair chance at getting in to coil turn 6+
    This however i do not agree. If by "new players" you mean "reached 50 on their 1st job" then NO, they shouldnt be able to run T6+... Actually even running T1 within 4 to 6 weeks after they reached 50.
    (0)
    Last edited by CUTS3R; 01-29-2014 at 05:05 AM.

  2. #2
    Player
    muwa's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lita Nambu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by CUTS3R View Post
    This however i do not agree. If by "new players" you mean "reached 50 on their 1st job" then NO, they shouldnt be able to run T6+... Actually even running T1 within 4 to 6 weeks after they reached 50.
    What do you want them to do then? Farm l50 dungeons for those 6 weeks? they'll have a relic (maybe upgraded), full lv80 gear and enough myth to buy 5 or 6 lv90 pieces.
    If you think all this is needed for T1, something's wrong.
    (0)

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