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  1. #31
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    well even if they nerf the previous content for these players, they will still have a hard time with the new ones. so nothing really lost here.
    (0)

  2. #32
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Well, for the people that do dugneons old content will be useless regardless due to the so called "vertical progression".

    And they nerf em so people quit QQing and lazy or not so skilled people can see the content as well.

    It's pretty common nowadays. In case you haven't noticed it's all pretty casual!




    P.S.: (hint) They'll still complain.
    (0)

  3. #33
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ispano View Post
    Uh, you know that they had planned this all along, right? When the new content comes out, like you know, Turns 6-9, the old gets nerfed so people who couldn't do it before can now experience it.
    Exactly this.
    Yoshida deliver what he promised since the beta

    This is from an interview in september
    f; Lets go one more, you mentioned before that the difficulty will be eased over time, will this be done with new gears, or is the actually difficulty of the content going to be eased, how is this going to be done?
    y; We have quest instanced battles where you fight with NPC’s, once you die couple times you get a buff, it will be something like that. So once it’s eased, players will get protection from the crystal and get a buff which should make it easier.
    f; So as time passes it’s going to get easier and easier
    y; yes
    f; So it’s safe for the players to think that they will be able to go there one of these days?
    y; yes, it will be that way. We’re saying we’re going to expand on The Binding Coil of Bahamut but not being able to progress even before that isn’t good.
    y; I have said this every time but, FFXIV ARR just started and this Binding Coil of Bahamut is like a mountain in which no one have climbed before, as time goes on this mountain will have hills which makes it into more of a hiking course.
    y; Once at the top you’ll have another higher mountain, so those really into challenging will lead up front of everyone, while everyone else follow up later on through the hiking course.
    y; If you try to do too much ahead of everyone, you’re going to feel heart broken many times (because of the difficulty)
    y; Dev team’s heart broke so many times
    http://forum.square-enix.com/ffxiv/t...=1#post1322772

    Quote Originally Posted by Airget View Post
    They have created different modes for primal fights, I wonder why they don't consider taking that route.

    Coil can work like, they release the (extreme mode) first, then come 2.2 they release the (story mode) version of it, but at least keeping the option to do that harder version of coil and maybe omit some loot between the two.

    In the current coil you can get the body, weapon and legs, but in story mode those pieces of loot are not obtainable unless you do the original version of coil.
    This is what they do in some way

    2.0
    Hard Mode: Coil 1-5

    2.2
    story Mode: Coil 1-5
    Hard Mode: Coil 6-9
    (0)
    Last edited by Felis; 01-26-2014 at 06:55 PM.

  4. #34
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by IStolzI View Post
    The way you use "casual" is very misleading. What you're trying to say is "bad players". Yes, content should be lucked from you until you improve enough to clear it, so that there isn't the constant problem of "farm" groups not getting a single clear or people going into coil and don't speak a word.

    I play casually (<20 hours a week) but I can clear difficult content because I learn how to play.
    And bad players who pays the same amount as you do somehow is less deserving of experiencing main story content?
    (0)

  5. #35
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    It's funny how people totally misunderstand how the echo buff (the only nerf more or less confirmed in t1-5 yet) works...

    It won't magically put you on a 2 shot twintania... you'll get the normal difficulty first (for people who win and peole who like challenge) and THEN after some wipes, you'll get the buff to help you. where exactly is the super casu mode ?
    (4)

  6. #36
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Wolf_Gang View Post
    you already beat it so what? I have no qualms about being first in line and moving on, while the stragglers get a crack at it.

    While they're finally experiencing what it's like to beat that content I'll be on T6+ and extreme Leviathan.
    I agree partly with this, i for example didnt beat t5 yet, not because i tried but cant, but just because i did other things... Whenever i hit T5 i'd like it to be with the originial difficulty, but now that they announced a nerf, i have to race against time to beat it before they nerf it. a Better solution would be to have a nerf version while keeping the normal one up... That way I still have to option to do so even after 2.2.
    (0)

  7. #37
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Razzle View Post
    I agree partly with this, i for example didnt beat t5 yet, not because i tried but cant, but just because i did other things... Whenever i hit T5 i'd like it to be with the originial difficulty, but now that they announced a nerf, i have to race against time to beat it before they nerf it. a Better solution would be to have a nerf version while keeping the normal one up... That way I still have to option to do so even after 2.2.
    just click the buff away and enter it with equip not higher than average ilevel 90
    (0)

  8. #38
    Player
    ArkhamNative's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    890
    Character
    Santori Zhonets
    World
    Balmung
    Main Class
    Conjurer Lv 60
    SE would greatly benefit from not summarizing what Yoshi-P says. As for "nerf" of turns 1-5, Yoshi-P said: "Yes, you will need to clear turn 5 to enter [turn 6], however with the patch release, the gear level will increase making it easier to clear [turn 5]." So that sounds like you will be able to avoid new gear and still have the same difficulty.

    However, he also said: "we have a new system where players can clear easier, so with that please defeat Twintania and try this new dungeon."... To me that still sounds optional, but SE rarely puts the details in writing.

    (Live translations by Reinheart.)
    (0)

  9. #39
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ReiszRie View Post
    And bad players who pays the same amount as you do somehow is less deserving of experiencing main story content?
    So if a bad player can't beat Final Fantasy X (or any other single-player RPG), they're just as deserving to make it to the ending because they paid for the game?
    (0)

  10. #40
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    OP, you just said that you can one-shot Titan weekly with no deaths. How would nerfing that content make it less fun? It's already something you can do without thinking. For most people who have been doing Coil this whole time, we're like that, too. Coil goes smoothly, quickly and relatively dully by in a short period of time.

    What about the folks who can't do it? Don't they deserve a chance? Maybe they aren't as good as you or other players. They still pay for the game. They should still get a chance to see the content. Not everybody likes games to be challenging, either; this is especially prevalent among RPG fans who prefer to win through grinding rather than win through skill.


    Quote Originally Posted by Zaels View Post
    So if a bad player can't beat Final Fantasy X (or any other single-player RPG), they're just as deserving to make it to the ending because they paid for the game?
    Yes.

    And they can, as single-player games have these things called "difficulty settings," "cheat codes," "save game editors," and "debug consoles."

    I swear, it's like the lot of you have forgotten that we're supposed to play games for fun! Why... so... serious?!
    (2)
    Last edited by synaesthetic; 01-26-2014 at 09:14 PM.

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