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  1. #1
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    ^ Then you either interpreted something you saw incorrectly or experienced some sort of extremely bizarre bug. Summoners (and arcanists) have a DPS limit break and have had a DPS limit break.

    Quote Originally Posted by jomoru View Post
    On the other hand what MMO hasn't had tons of DPS choices vs very few Tanking options. I am not saying adding new tanking options is going to suddenly make Tanks more common than DPS but PLENTY of people pick classes based on themes rather than just role. I mean there's a reason people want to say Thieves/rogue/ninja are a needed class when they'd just be another melee dps.
    Oh I know theme definitely matters, I'm just saying my anecdotal observations have been that even when a game starts dumping out new tanking classes frequently it doesn't significantly fix the problem long term. More often than not the people who switch to the new tank because they prefer the style were people who were playing the old tank anyways. Maybe I'm just unlucky though.
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  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sylari View Post
    Oh I know theme definitely matters, I'm just saying my anecdotal observations have been that even when a game starts dumping out new tanking classes frequently it doesn't significantly fix the problem long term. More often than not the people who switch to the new tank because they prefer the style were people who were playing the old tank anyways. Maybe I'm just unlucky though.
    The problem with your anecdotal evidence, however, is that in all of your experiences, the developers never adds *just* tanks; in every situation you've talked about, they added DPS *in addition* to tanks and, in fact, more often than not, they end up adding more DPS options than tanking options.

    That is *not* the same with ARR. If WoW were using the same classes as ARR, if you didn't like tanking on MRD/WAR, you'd just go and use one of the two DPS specs that they provide. In ARR, if you don't like tanking on MRD/WAR, you'd have to go play something else because that's all MRD/WAR does.

    That's a *huge* difference and renders whatever anecdotal evidence you might be able to conjure up irrelevant. Anecdotal evidence is *already* incredibly flimsy, but when it's anecdotal evidence about a system that has a glaring difference from what is being discussed, it's basically worthless.
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