Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 51
  1. #21
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    I'm gonna say it again because it's the most accurate reason I can think of.

    EVERYTHING PRIOR TO 2.1 WAS OVERPRICED

    20k Philo mat prices are unrealistic. They do not need to ever be that high again, and they won't. Just like in real life with relatively new industries, the profit margin is higher due to low production/specialization. As entrepreneurs see the discrepancies in profit margin they move to the newer industry to reap profits, but eventually the profits return to normal levels. In the long run virtually everything returns the same profit margin, it's taking advantage of the short term discrepancies that make successful entrepreneurs.

    Basically, everyone was getting raped before. Now it's actually more in line with cost/benefit. Stop complaining already, it's not real money!
    (4)

  2. #22
    Player
    Lafiele's Avatar
    Join Date
    Oct 2013
    Posts
    166
    Character
    Lafiel Abriel
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    market economy is just reaching a new equilibrium, nothing wrong here.
    (2)

  3. #23
    Player
    Enok's Avatar
    Join Date
    Oct 2013
    Posts
    32
    Character
    Enok Stroth
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    If you take out "housing" just for a moment then in reality prices seem quite fair on most things because they made it easier to obtain many things, and the prices pre 2.1 was never going to be sustainable. The prices now reflect the market more accurately. I suspect once the majority of FC's are no longer homeless we will see a slight rise in demand. I think this is what SE is hoping for as well.
    (1)

  4. #24
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Yea housing is the elephant in the room. Even with the changes from 2.1 prices where going to go down due to new gear from CT and increasing tome/materials acquisition. People spent insane amounts of gil on crafted stuff and merc carries because there was no other use for gil. The bubble has burst.

    Shouldn't really make predictions, but I think the market will stay where it's at for quite some time. FC/personal housing is a somewhat distant goal, it will take time for the majority of purchases that will be made to actually be made. The length of time will allow more players to advance their battle/crafting/gathering classes and thus be less reliant on the Market Board for needed items. I see supply surpassing demand for quite some time, which isn't necessarily bad, just makes it a buyer's market vs seller's market.
    (2)

  5. #25
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by whiskeybravo View Post
    Yea housing is the elephant in the room. Even with the changes from 2.1 prices where going to go down due to new gear from CT and increasing tome/materials acquisition. People spent insane amounts of gil on crafted stuff and merc carries because there was no other use for gil. The bubble has burst.

    Shouldn't really make predictions, but I think the market will stay where it's at for quite some time. FC/personal housing is a somewhat distant goal, it will take time for the majority of purchases that will be made to actually be made. The length of time will allow more players to advance their battle/crafting/gathering classes and thus be less reliant on the Market Board for needed items. I see supply surpassing demand for quite some time, which isn't necessarily bad, just makes it a buyer's market vs seller's market.
    It's still bad because there's no futures. The deflation has slowed but has not stopped. Luckily we have no debt/lending market so it won't cause an apocalypse, but that doesn't mean it doesn't make life miserable for people.

    The futures is still uncertain, and that generally doesn't cause good things for the economy. Deflation to stagnation is still a bad weather report.

    Basically if people don't know how much gil cost a week from now, they won't spend, and if they won't spend, then eventually it'll just cause another bubble to pop, and another, and another.

    Equalization is not achieved yet. There is no such thing as a buyer's vs seller's market. That's something you talk in industries, not economies. Economy is always bad in either event, and really bad if there's hyper-inflation/deflation(which was a month ago)
    (1)

  6. #26
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The state of prices economy doesn't concern me much. Instead, it's the lack of significant relevance for DoL and DoH in the game.

    Crafting's main function is just to feed other crafters who are leveling right now, ditto with gathering (in regards to provisioning). It's a closed-loop system that will eventually die out when enough people realize what's going on.
    (1)

  7. #27
    Player
    Azoryl's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Nymeia Lily
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    I think they should just make all materials in the game "bind on pickup" and allow only final-processed items to be sold on the market board.

    This would kill most, if not all, RMT. They would have no real source of income unless they started to leveling DOH.

    It would cause items to be worth more because you are now spending time gathering materials to craft, which you will want to reflect in pricing items. What you have now is people just mass selling materials for crafting, which drives the supply cost down, which then causes the end product to cost less.

    So in the end, give each person more retainers for storage and implement BOP on all crafting materials.
    (0)

  8. #28
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zantetsuken View Post
    The state of prices economy doesn't concern me much. Instead, it's the lack of significant relevance for DoL and DoH in the game.

    Crafting's main function is just to feed other crafters who are leveling right now, ditto with gathering (in regards to provisioning). It's a closed-loop system that will eventually die out when enough people realize what's going on.
    Untrue, You're just poopy because the gill mine has become a gil sputter. Any industry/market will eventually saturate and die out, that's not an issue. There are still new players joining, people leveling and daily item use (and restock).

    They only need to hold on between updates when "new emerging markets" comes.

    That is not an economic issue, it have very little relevance to macro economics, which is what is going on. People tend to confuse micro and macro in this respect.

    If we talk about jobs, income, GDP, cost of living, etc. Those are macro and still applies to FF14's virtual economy.

    Prices very much matter in macro economics. It's how we track health.

    Talking about DoH, DoL is only relevant here in respect to "Jobs", so you're completely off in your remark, about what is important.
    (0)

  9. #29
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zantetsuken View Post
    The state of prices economy doesn't concern me much. Instead, it's the lack of significant relevance for DoL and DoH in the game.
    Quote Originally Posted by kukurumei View Post
    Talking about DoH, DoL is only relevant here in respect to "Jobs", so you're completely off in your remark, about what is important.

    So, I'm off in my remark about what's important to ME, am I?

    Do tell me more about what I think....

    (0)
    Last edited by Zantetsuken; 01-24-2014 at 03:49 AM.

  10. #30
    Player
    Kaladin240's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Kaladin Stormblessed
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Gil is still flowing between players. If you aren't selling what people are buying, that is not SE's fault. If you are buying high and selling low, that is also not SE's fault.
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast