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  1. #51
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    This was happening prepatch as well. Adding more servers to the group would do nothing to change the ratio of tanks to healers to dps. The problem would persist. There is absolutely NOTHING square can do about the players wanting to play DPS instead of Tanks. They've tried to encourage us, but many people prefer easy DPS classes. I don't know what you think square can do about that.
    (1)

  2. #52
    Player
    MikoteAstra's Avatar
    Join Date
    Oct 2013
    Posts
    127
    Character
    Mikote Astra
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DeadRiser View Post
    It's not SE fault for so many people wanting to play the easiest jobs. The game is designed fine.

    I'm sure there are at least 2 party finder groups already listed every night, there are on my server. Or just make your own.
    If not, play something else :3 tanking and healing are fun, give it a shot so some of us healers/tanks can get a shot at dpsing sometimes

    Now this is what i call ignorance !

    DPS is easiest class are you joking with me!


    Do you know as Monk what you have to do ...you need to keep yourself all the time at the flank of the monsters, you need to build your dps and watch it not to go dowen, reserve some of your skills for certain part of the battles, constant dodging of all kinds, all the time you are at the hottest spot to be killed because you are melle, you need to watch the entire filed and what is happening in order immediately to assist where is needed and save players, you also need to watch not to be hit by something...there are two reasons for that....1. most of time is one shot kill 2nd not to waste Healers mana so that they can use it when i most needed, also do you know how hard is to hit moving targets and keep your dps up, your TP goes soooo fast empty !

    I will give you example !


    In CT by fighting the monsters, 3 tanks fell dowen....all the healers were in one platform and 2 Eyes atacked them....the tanks and other other dps simply ignore them and i jumped to help even i had little hp left, it was good that i kept my dash skill unused otherwise i would be killed by the poison,and so had to tank and dodge the eyes! The healers were glad that i jumped it was great experience !



    Here is an idea about the waiting time to be fixed !


    How about make dns bit more hard and like so you put in the party instead 2 DPS, 4DPS !

    This will solve waiting problem a lot !
    (3)
    Last edited by MikoteAstra; 01-24-2014 at 12:54 AM.

  3. #53
    Player
    Rath's Avatar
    Join Date
    Oct 2011
    Posts
    429
    Character
    Jagged Phoenix
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    I have not had this happen ever on coeurl. Is it possibly a population problem with this data center? I am a dps and do CT and usually only wait at most 10 minutes.
    (0)

  4. #54
    Player
    Akk's Avatar
    Join Date
    Nov 2011
    Posts
    33
    Character
    Akk Alala
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Every role has its share of responsibility in whether or not an attempt succeeds or fails, and no one is safe from the possibility of being blamed for a failed attempt.

    Obviously, the biggest factor in high queue times for DPS roles is due to a higher ratio of people playing those jobs than healers and tanks, but also that ALL content matches at a ratio of 2:1 for DPS roles to healers and tanks. I think the best solution is for SE to start making more content for full parties which requires only one tank and one healer with six damage dealers in the duty finder. Pre-made parties could still take on the content with two tanks and/or two healers for a safer experience, so using the duty finder as a solo player might be riskier than it is already (if you get a bad tank or healer, since their personal responsibility as the only one in the party will be higher) but individual queue times would become much shorter.


    Edit: in regards to the OP's screenshot... You might have experienced a bug. There's been once or twice in the past when my queue seems to be taking a relatively long amount of time, and I assumed that maybe I got bugged so I re-queued and it took a normal amount of time to find me a party.

    Also, what's the deal with Titan (Hard) wasting a match-making spot on a second tank instead of a fifth DPS spot, and letting that second tank get the main tanking role for another party?
    (1)
    Last edited by Akk; 01-24-2014 at 01:35 AM.

  5. #55
    Player
    Kamina33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    114
    Character
    Hamustaa Heika
    World
    Excalibur
    Main Class
    Thaumaturge Lv 45
    Quote Originally Posted by Akk View Post
    Every role has its share of responsibility in whether or not an attempt succeeds or fails, and no one is safe from the possibility of being blamed for a failed attempt.

    Obviously, the biggest factor in high queue times for DPS roles is due to a higher ratio of people playing those jobs than healers and tanks, but also that ALL content matches at a ratio of 2:1 for DPS roles to healers and tanks. I think the best solution is for SE to start making more content for full parties which requires only one tank and one healer with six damage dealers in the duty finder. Pre-made parties could still take on the content with two tanks and/or two healers for a safer experience, so using the duty finder as a solo player might be riskier than it is already (if you get a bad tank or healer, since their personal responsibility as the only one in the party will be higher) but individual queue times would become much shorter.

    Edit: in regards to the OP's screenshot... You might have experienced a bug. There's been once or twice in the past when my queue seems to be taking a relatively long amount of time, and I assumed that maybe I got bugged so I re-queued and it took a normal amount of time to find me a party.
    Out of everything said here, I agree with this the most. Taking the game as a whole, for high-level encounters-- everyone is responsible for their own job. 'Cause let's face it, Titan hard mode requires a competent party, not just a portion of it. Everyone needs to dodge, attack, rotate buffs, and implement the correct heals at the right time. Unless it's only one out of the eight that doesn't know what's going on, carrying any more players than that to victory is just ridiculous/impossible.

    As for content with only one tank and a slew of other classes, this appears to be the most sensible solution. Lastly, the OP's screenshot does indeed seem bugged. Average wait time is 5m, but the clock just keeps on going.
    (1)

  6. #56
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    I can't speak for other data center clusters, but on Primal and Aether, if I queue (for CT) with only one other friend also on a dps class, it takes me maybe five minutes. DF queue seems to take people in groups before people alone. Seeing as how most people queue with at least one other friend, that would make it pretty obvious why it's 90 minutes solo and 5 minutes for two people (even if both are dps). So I guess just try to find a friend to run CT with or shout for someone or join PF groups. Not much SE can really do to fix this, and it's the same problem pretty much every game has when there's a dungeon/raid finder.
    (0)

  7. #57
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by MikoteAstra View Post
    How about make dns bit more hard and like so you put in the party instead 2 DPS, 4DPS !

    This will solve waiting problem a lot !
    You say this like it's easy to re-balance the ENTIRE game.
    (0)

  8. #58
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Akk View Post
    Also, what's the deal with Titan (Hard) wasting a match-making spot on a second tank instead of a fifth DPS spot, and letting that second tank get the main tanking role for another party?
    I would seriously like them to fix this. Perhaps if enough people asked for it, they may put it in 2.3 along with making 24-man premades possible?

    Ifrit HM also don't need a second tank.

    Also I've seen quite a lot of people complaining about lack of tanks on the one hand and then turn around to laugh at newbie tanks, instead of encouraging and giving advice. Some of them are so bad I wouldn't want to tank for them. Game design is only part of the problem, one intolerant player is enough to shadow out 10 helpful players and give newbie tanks second thoughts. Especially when that one player is abusing the tank, nobody stands up for the tank---it then feels as if everyone agrees with the abuse.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  9. #59
    Player
    Aethaeryn's Avatar
    Join Date
    Mar 2013
    Posts
    481
    Character
    Rakuyo Mitani
    World
    Siren
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Zfz View Post
    Also I've seen quite a lot of people complaining about lack of tanks on the one hand and then turn around to laugh at newbie tanks, instead of encouraging and giving advice. Some of them are so bad I wouldn't want to tank for them. Game design is only part of the problem, one intolerant player is enough to shadow out 10 helpful players and give newbie tanks second thoughts. Especially when that one player is abusing the tank, nobody stands up for the tank---it then feels as if everyone agrees with the abuse.
    I always try to give advice, but then people get mad and tell me not to tell them how to play their job etc. It doesn't matter what job it is, and I'm really always polite about it. :/ Doesn't excuse how rude some people are toward poor tanks/healers/dps, but I think a lot of people outright refuse to heed advice and take it as some big insult.
    (2)

  10. #60
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by SarcasmMisser View Post
    Ifrit's DPS check catches out more unskilled DPS than Titan, with the exception of BLM. You might know this if you actually play their jobs. Or have done the EM primals. Or a single turn of coil.

    I hate to be that guy but your post was just the most perfect example of ignorance about other jobs. Skill checks for DPS has no obvious external indicator other that you wipe if they aren't good enough, of course it's just going to look like "they just have to go to that point".
    and so says the BLM who has... 0 tank jobs at 50, as you say DPS check is important but as DPSs has those checks we tanks have damage mitigation checks, even if a tank is well geared he/she must know how to use the dmage mitigation skills, se we have a check just like the DPSs and on the other have we have to take care of hate control, positioning and tanking mechanics that are different on every fight, but you dont have to believe me just look at the numbers, there are a lot of new players that start leveling GLA (because its the sword class, you know, it's cool<.<) but most of them end up playing a DPS class, at the same time lots of high lvl tanks just give up because of this stress.

    HM and EX primas are not fun for tanks, they are a pain, content to clear thats all, and not because they are hard, just because they are stressing, a like a lol-openworld-monster that cant kill you but can slow you.
    (1)

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