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  1. #131
    Player
    Devilray's Avatar
    Join Date
    Sep 2013
    Posts
    126
    Character
    Devilray Asura
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Alise View Post
    I think patch 2.2 :

    New Mytho : AF2 level 110.
    Turn 6+ : level 110.
    New boss trials : level 100.
    CT (2.25 or 2.3) : level 100.
    Philo tome exchange : level 90 (current mytho gear)
    Philo crafted item : level 90 (new craft gear)
    Hard mode dungeon : level 80
    New dungeon : level 70
    No more myth please.
    (0)

  2. #132
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by panzertroll View Post
    It will be better if
    new bahamut floor >> ilev 100
    New token >> ilev 95

    I don't understand why people who can't finish the best pve content should be rewarded with the best items.
    Can't finish =/= Can't win loot. Last week was the first time I ever won a coil drop. Won another this week, but yeah. Should being unlucky and not winning loot in content with weekly lockout stop you from having decent gear?
    (1)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  3. #133
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Lunavi View Post
    Can't finish =/= Can't win loot. Last week was the first time I ever won a coil drop. Won another this week, but yeah. Should being unlucky and not winning loot in content with weekly lockout stop you from having decent gear?
    In that case only award new tokens from beating new coil turns.
    (2)

  4. #134
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Nova_Dresden View Post
    Properly done the drops of an expansions first raid should be significant enough to be an upgrade. That's why "green is the new purple" became a way of life. You had to replace your prevous gear and run the race in the first raids again later. It keeps the playerbase at equal footing at the start of an expansion's raid content.
    Exactly this. It's designed so people aren't overgearing everything as soon as the level cap is raised. They want you to play for longer and make all the new content of an expansion/level cap raise relevant so they're essentially reseting everyone. When they raise the level cap you can expect the "trash WP/AK gear" to be better than what you got from the final coil turns of the lvl50 cap era and the highest tier gear to be close to or even beyond the ilvl 200 mark.

    Anyway, in reponse to the OP complete resets like this are only really appropriate for big expansions and level cap raises, not for individual patches within that era of the game.
    (0)
    Last edited by Alkimi; 01-23-2014 at 10:00 PM.

  5. #135
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alkimi View Post
    *words*
    Do the words "power creep" mean anything to you at all? The reset always happens with the first raid at the new level cap. The gear dropped there is a step above the best gear dropped from the final raids in the previous tier. The dungeon stuff that the new players will be wearing from the new tier's 4-player content will be just a hair under whatever the old-guard raiders are wearing.

    That's kind of the whole reason they call them tiers!

    If the brand-spanking-new expansion content flat out requires you to farm Coil for weeks just to be geared enough to do it... you really didn't think this through, did you?
    (0)

  6. #136
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    So yeah I quickly started to read and ... LMAO YOU SILLY GOOSE
    (0)

  7. #137
    Player
    Tears-of-Death's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Illyria Morgoth
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    The people clamoring for new stuff to kill are like less than 5% of the actual people at end game. Sure Twin has been killed more and more at the moment but I'd like to know how many unique kills there are total. I know my FC has 5 groups killing Twin weekly for a couple months now but of the servers out there there's maybe 3-5 FC's per server capable of accomplishing it? A good question is how many more kills are going to flood the average casual player to complete it in the first 3 months of 2.2 depending on whether or not there are any adjustments made to the fight in 2.2 to bring it up to the level to allow more players to see beyond the terror of Turn 5?
    (2)

  8. #138
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by synaesthetic View Post
    This suggestion would result in extreme power creep. No thank you. Coil Turns 6 through 10 should be dropping i95 and/or i100 gear, with the next addition to CT dropping i85 and/or i90 gear.

    I'd appreciate, however, Pharos Sirius dropping i70 gear with different stats and appearance than darklight, and the new 2.2 dungeons dropping more i70 gear of the same vein.
    Only if crafters get recipes for ilevel 80-85 gear
    (2)

  9. #139
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Alkimi View Post
    In that case only award new tokens from beating new coil turns.
    That I can agree with. Or having so that you have to beat the turns in coil to "unlock" the gear. Something that makes sure so that no one will get screwed for having bad luck. Esp in this lockout world.
    (0)
    Learn, explore, and think for yourself. Make your choices, take actions, and let yourself be free.

  10. #140
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by NeoAmon View Post
    Yeah, first time you go there with Ilvl90 you get stomped, 3-4 months later you are full ilvl120, same lvl as the bosses and you would be the one doing the stomping this time. It is the natural order and I would not have it any other way.
    do you know any full team that went to coil with fullAK gear and garuda weapon? because that's what you're asking a 30lvlgap between gear and content.
    (0)

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