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  1. #31
    Player
    misterdapi's Avatar
    Join Date
    Sep 2013
    Location
    Los Angeles, California
    Posts
    118
    Character
    Lavender Herbster
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Yeah, Warcraft is still trying to fix their wild Item level problems

    http://wowpedia.org/Item_squish

    I don't think inflating them is solving anything.
    (0)

  2. #32
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Zarzak View Post
    snip
    They were remade, not removed.

    It's poor game design to allow people to catch up without having to play though old content that no one does?
    If you ever played WoW, you'd know how hellish it was to replace someone from your static. No amount of "prestige" is worth the hassle of going to older content you're sick of doing and hoping to heavens stuff drops because lol lockouts.

    Also the whole game will become pointless if new people aren't staying because they don't want to eternally play catch up.

    And it's sad you're bothered by such thing as "the guy in greens". So you play to be better than others, and not to beat content with others?

    (sorry, but people getting all defensive about their gear in a vertical progression MMORPG is absolutely hilarious)

    Quote Originally Posted by misterdapi View Post
    Yeah, Warcraft is still trying to fix their wild Item level problems

    http://wowpedia.org/Item_squish

    I don't think inflating them is solving anything.
    After 8 years we're gonna need one of those too.
    If you don't raise the power considerably people won't feel compelled to upgrade, will just beat the last dungeon using their old gear and quit.
    (2)
    Last edited by Ri_ri; 01-15-2014 at 07:17 AM.

  3. #33
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Turn 6 should just be tuned for full il 90's. And it should drop il95 gear to match the turn 5 weapon imo.

    Turn 6 isn't when they should jump it, nor should they ever. That's how wow did expansions and each expansion killed the previous expansion. If you make gear from old content worthless, the mass stops running the old content.
    (0)

  4. #34
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Moar Gear... Moar gear... item squish...Moar Gear...Moar Gear... Item squish.

    This is the cycle of an incredibly one-dimensional and boring MMO.

    They weren't always like this.
    (1)

  5. #35
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    ilvl 90? ilvl 95?

    You guys serious?

    つ ◕_◕ ༽つ Give ILVL 120

    Seriously Coil 2 better be a good jump in gear .
    (2)

  6. #36
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    They should make a Twintania hard-like battle in which you must have a Botanist and a Miner as part of the party. So that leaves only 6 spots for DoW/DoM.
    The DoL on party would have to run from all AoE and interact with something (crystals on the wall? enemy hardshell?) in order to allow others to damage to the boss.
    Of course this must be some kind of crazy DPS race as well, so solo-tanking AND solo-healing will have to occur.
    (1)

  7. #37
    Player
    DarkB's Avatar
    Join Date
    May 2012
    Posts
    200
    Character
    Dark Brilliance
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Vech View Post
    They just need to make the boss mechanics interesting and the gear drops ilvl 95. Let's not get ahead of ourselves here, otherwise Coil 1-5 gear would be almost pointless if they retired it so early. Also, iLvl 145? Lol.
    Its already pointless because after you get it you have nothing to fight it with btw.
    (1)

  8. #38
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NeoAmon View Post
    ilvl 90? ilvl 95?

    You guys serious?

    つ ◕_◕ ༽つ Give ILVL 120

    Seriously Coil 2 better be a good jump in gear .

    So you want everything except Leviathan Extreme and Coil 10 to be faceroll once geared? No thanks.

    Keep the item level increase small so our current content doesn't become too easy, but easier.
    (4)

  9. #39
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Djeserit View Post
    So you want everything except Leviathan Extreme and Coil 10 to be faceroll once geared? No thanks.

    Keep the item level increase small so our current content doesn't become too easy, but easier.
    Yeah, first time you go there with Ilvl90 you get stomped, 3-4 months later you are full ilvl120, same lvl as the bosses and you would be the one doing the stomping this time. It is the natural order and I would not have it any other way.

    My full ilvl90 BiS gear have to look absolutely worthless in comparison to Coil 2 drops. Otherwise, just like CT, Ultima, & King Mog, I will never do them.


    つ ◕_◕ ༽つ Give ILVL 120
    (2)
    Last edited by NeoAmon; 01-15-2014 at 07:48 AM.

  10. #40
    Player
    Sedant's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    74
    Character
    Sedant Reaux
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eardstapa View Post
    Ahahahaha... You aren't serious, are you? The highest I can see them going is i110, at the most. We're not even at the first expansion for crying out loud!
    Exactly what I was thinking, could not see them say putting in 5 more turns with gear higher then ilvl 110, with possibility for an ilvl 115 weapon at the end.
    (0)

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