Everything in FFXI was a chore.More in the sense that they where dangerous to explore, but there where hidden segments, caves, dungeons, and groves that encouraged you to do so. And most of the time you could do so freely, without having to wait for a full party to join in a timed instance. XIV's environments are beautiful, but there's really not much to them.
I personally could not give a single rats ass about the rewards from quests. I liked XI's quests because they where engaging and varied. I enjoyed playing them. They very rarely felt like a chore.
The journey actually was more important than the destination.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.