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  1. #251
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by TheVedis View Post
    no no no
    not millions

    5 lines of code

    after all according to every "i am a programmer" on this site, its easy remember
    No, because as it was mentioned, they had to debug other lines of code not necessarily tied to the battle engine in order to make sure that replacing/adding the new code wouldn't cause a glitch elsewhere. I have some familiarity with C++, HTML, and Java, and based on my own experience, I can tell you that debugging and rewriting code is nowhere near as easy as you seem to believe.

    In addition, this isn't some simple little homemade applet, modern games and applications can have millions of lines of code depending on thier complexity, and I would say a High-Def game that runs 24/7 while keeping track of who's logged in and when, while simulating weather conditions on multiple zones is pretty damn complex.
    (2)

  2. #252
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TheVedis View Post
    no no no
    not millions

    5 lines of code

    after all according to every "i am a programmer" on this site, its easy remember
    This is what kills me about these forums i think 90% of the people who post here think they are game programers and know how long it takes to make this or that. People must be basing their programing experience off RPG maker or something.

    On a side note most of you was complaining "COME ON SE THROW US A BONE JUST A LITTLE INFO WOULD HELP!" now when you get your little info still not happy lol.

    Edit: i was agreeing with your sarcasm Vedis
    (3)

  3. #253
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vanguard319 View Post
    Looks like those of us who were against AA from the beginning are finally seeing our rightous vindication. We gave fair warning, but what did we know?
    I'm not seeing the vindication.

    But I will reserve judgment until at least 1.19 where Yoshida says the balancing/refinements take place.
    (2)

  4. #254
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Isaaru View Post
    No, not reading comprehension +3. It was delayed from it's earliest planned date. It's still delayed :P
    It's not a PLAN unless it's stated explicitly, not generally.
    (2)

  5. #255
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Firon View Post
    This is what kills me about these forums i think 90% of the people who post here think they are game programers and know how long it takes to make this or that. People must be basing their programing experience off RPG maker or something.

    On a side note most of you was complaining "COME ON SE THROW US A BONE JUST A LITTLE INFO WOULD HELP!" now when you get your little info still not happy lol.

    Edit: i was agreeing with your sarcasm Vedis
    at least you got it
    *looks at the poster above you*

    yeah...

  6. #256
    Player
    Feldt's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    124
    Character
    Feldt Gracef
    World
    Masamune
    Main Class
    Reaper Lv 90
    Btw. I forgot to add to my previous post that with the new battle presented on the video, with the auto attack it feels like (i get the felling if i try to bet the character) that you aren't fighting... you try to get the grasp of "you fighting" by selecting a commend but over that... the character Fights for you if you do nothing so you momentally lost the felling of you being that character and fighting... Frankly i hate even thinking like that...

    Fells more like I'm watching someones else fighting and giving him advices to what he should use in this moment...
    (1)

  7. #257
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Feldt View Post
    *VIDEO MIGHT CONTAIN SPOILERS!
    http://www.youtube.com/watch?v=Nv2KFigr58c

    Aren't this kind of system the same as FFXIV? But instead of giving commands to 4 characters you give to 1. This could be considered as button spaming as well, Yet no one complained - people liked it.

    I liked and love the current battle system because it gives me that feeling you have from that old final fantasy games, like the one presented on movie, and many other ones (from 4 to 7)

    PS: There was tens of thousand battles in those old FF's on world map for example that you go throuhg Fight/Magic selecting the same skill/spell all the time. That wasn't bad.

    EDIT: Found some good old button spamming FF style xD http://www.youtube.com/watch?v=PixqilopDbk (Around 2:35)
    It's not the same thing, I'm not constantly hitting one button and by constantly I mean every millisecond. The problem is that XIV tried to be a turn-based/action game and it just didn't turn out well. In the older games the battle pace was set by the ATB bar, my characters turns came at different times, so it wasn't like I was constantly hitting one button. If anything the auto-attack system will make it more similar to the original games.
    (1)

  8. #258
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Feldt
    Aren't this kind of system the same as FFXIV? But instead of giving commands to 4 characters you give to 1. This could be considered as button spaming as well, Yet no one complained - people liked it.

    I liked and love the current battle system because it gives me that feeling you have from that old final fantasy games, like the one presented on movie, and many other ones (from 4 to 7)
    How is mashing your 1-9 keys like playing FFIV? (as a matter of fact, 4 being my utmost favorite FF game I am a little upset that this is your comparison of choice when its nothing like XIV's system)

    First, how can you compare a TURN BASED RPG to a REAL TIME RPG (meaning that monster in IV isn't going to attack until all your characters have had a chance to input a command versus that monster in XIV is going to rape you regardless if you tell your character to attack or not)

    You're trying to make button mashing (XIV's current system) into strategic button selecting (Turn based systems [FFIV in this case]) The two are nothing a like. Hell, that is like saying talking on a forum is just like playing XIV (because I'm mashing keys/buttons to do something, in fact I would take that over FFIV, because if you are decent typist you should be typing words are a similar frequency as you would mashing buttons in XIV's current battle system, lol)
    (3)

  9. #259
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by TheVedis View Post
    no no no
    not millions

    5 lines of code

    after all according to every "i am a programmer" on this site, its easy remember
    while(mode== activeMode && target == hostile)
    {
    Action(classDefaultAttack);
    Wait(fiveSeconds*classWeaponSpeed);
    };


    See what I did there D:
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  10. #260
    Player
    Feldt's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    124
    Character
    Feldt Gracef
    World
    Masamune
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    It's not the same thing, I'm not constantly hitting one button and by constantly I mean every millisecond. The problem is that XIV tried to be a turn-based/action game and it just didn't turn out well. In the older games the battle pace was set by the ATB bar, my character turns came at different times, so it wasn't like I was constantly hitting one button. If anything the auto-attack system will make it more similar to the original games.
    In my entire FFXIV play life i didnt have a situation i needed to press button on one skill all the time.
    It looked more like *Press* > CHange skill > after couple seconds *Press* > and so one.

    Btw. about atp bar, the first battle system in this game in alpha ware more into that manner... but people decided that the battle is so slow so they started to change and current battle came out.

    Anyway yeah, they should make it turn based from all the start ^^
    (0)

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