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  1. #271
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    Something doesn't have to be PLANNED to be delayed.
    Exactly, so it was delayed.
    (0)
    http://mercsxiv.enjin.com/home

  2. #272
    Player
    Bethor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Bethor Bismarck
    World
    Shiva
    Main Class
    Archer Lv 50
    All in all Yoshi's Team is actually doing a great work. Everything re-doing from scratch because the initial way the game passed was bad.
    Yoshi is actually listening to the player base (well for the rest of it :O ) which is good. BUT if they listen too carefully, the players will build up the game and not the developers. Which would be really really disheartening. I'm afraid that the community will mutate to those WoW whiners on blizzard forums. I know I shouldn't be compare these 2 games...

    But the current player is also totally spoiled by FFXI it seems. Everyone wants that parts of FFXI are getting revamped and implemented into FFXIV (me too =X ). That wasn't SE's intention I'd bet XD

    Sooo we just gotta be patient and watch that video over and over until we get new infos
    (0)

    Seriously Why?

  3. #273
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I am one of the fortunate peeps that has created a really great community on our ls (Altepan Warriors!!! Holla!) If it weren't for them I probably would have stopped playing months ago. Of course this line of thought only gets me frustrated about how little they give us LS leaders tools to work with for our linkshells (grrrrrrrrrrr) but I have said my peice about that in another post

    On a more positive note, I still find myself in awe of how fantastic this game looks everytime I come through the main bridge in LL.
    Tons of good stuff here, just need more to do!!!!!!
    (1)

  4. #274
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Isaaru View Post
    Exactly, so it was delayed.
    We can argue semantics all day long until we are blue in the face and still both be right and both be wrong. The fact of the matter is that Yoshi gave us a BEST CASE SCENARIO, but he is not really in a position to give exact details on when something is going to go into the game as he isn't solely responsible for developing the game. He has a dedicated team of programmers and directors and I am sure that he didn't go to each programmer and ask, "So, you can have this done by mid-july, right? I am going to give the community a date of June 21 for patch day! Be ready!" No of course not. He gave us a rough estimate that was being as hopeful as possible, but as work commenced it became clear that there was still a lot to accomplish.

    A DELAY can make a project LATE, but for something to be LATE a definite point in time has to be given. Because no definite point in time was given, patch 1.18 is not LATE, even though it is DELAYED. So, TECHNICALLY, you are right, while also being wrong.
    (1)

  5. #275
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Biggs View Post
    I am one of the fortunate peeps that has created a really great community on our ls (Altepan Warriors!!! Holla!) If it weren't for them I probably would have stopped playing months ago. Of course this line of thought only gets me frustrated about how little they give us LS leaders tools to work with for our linkshells (grrrrrrrrrrr) but I have said my peice about that in another post

    On a more positive note, I still find myself in awe of how fantastic this game looks everytime I come through the main bridge in LL.
    Tons of good stuff here, just need more to do!!!!!!
    Same, though sadly I see my LS shrink day by day.
    (0)

  6. #276
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    A DELAY can make a project LATE, but for something to be LATE a definite point in time has to be given. Because no definite point in time was given, patch 1.18 is not LATE, even though it is DELAYED. So, TECHNICALLY, you are right, while also being wrong.
    We agree to disagree
    (0)
    http://mercsxiv.enjin.com/home

  7. #277
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Isaaru View Post
    We agree to disagree
    I can agree to that! lol
    (0)

  8. #278
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by DurtiMonkeyToe View Post
    Same, though sadly I see my LS shrink day by day.
    thats whats sad to me. two extra weeks is a long time to alot of gamers, especially when theyve already waited so long for so little.
    im wondering how many more developers SE could have put into this specific patch just to get it out in time, if at all.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #279
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Dreadnought View Post
    thats whats sad to me. two extra weeks is a long time to alot of gamers, especially when theyve already waited so long for so little.
    im wondering how many more developers SE could have put into this specific patch just to get it out in time, if at all.
    I empathize with that statement, but the business side of me says it would be hard to rationalize the appointment of MORE resources to a game that is making NO money.
    (0)

  10. #280
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Gramul View Post
    Yeah. I'm sure the games code is that simple and doesn't rest on hundreds of variables that will be greatly effected by the inclusion of such a change to the system.
    And which variables would those be exactly? The stamina gauge is gone. That means the value that each ability had, to subtract an amount from the gaugebar, is gone. In some cases the cooldown value, for delay, of an ability is increased to compensate for the lost stamina gauge, which could have added an additional delay in the old system.

    The tp-gain from abilities, besides the default auto-attack, is either a bug or a new feature, but it has nothing to do with balancing auto-attack.

    Tell me, besides those 2 values for each ability, from which one is deleted, what other variables would be affected?




    /em is kind of dreaming of a SE developer to pop up on the forums and give a lecture about how they did it.
    (0)
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