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  1. #11
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Snorgrind View Post
    let PLD MT = problem solved
    it was even more anoying before patch when they didnt know about the sword oath aggro bug
    Until the PLD hits 5 stacks and dies.
    (3)

  2. #12
    Player
    Stryker12's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Willow Rathel
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Your storm path and howling combos don't produce as much hate as his combo's, you need to hit him with at least 3-4 BBC combos then hit him with debuffs if he's pulling hate that much. Also are you using a relic?
    (0)

  3. #13
    Player
    Stryker12's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Willow Rathel
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Also be sure your throwing in your stun attack in between the gcd on your combos
    (0)

  4. #14
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by 3rdeye View Post
    So enlight me,do i just have to spam enmity combo when MT ing, and put no buff at all? or you can recommend something for my friend. I new to tanking, and have no sufficient knowledge on paladin (i build my pld only to 22 for provoke). What do you paladins do actually when OTing ?
    When a WAR is MTing, you generally just need to keep up your Storm's Path Combo (-10% enemy damage) and then Rotate your Butcher's Block constantly. The Storm's Eye combo will increase YOUR damage and the PLD's damage by 10% but nobody else's... it's a DPS gain but an enmity loss. If there are no Tankswapping mechanics and you are really pulling ahead in threat, then by all means you can rotate it in every few combos, but it's usually not "needed" and is the first thing to drop if you're trying to out-aggro someone. (When OTing, feel free to alternate between Storm's Eye and Storm's Path all the time!)

    "Bad" PLDs just use their RoH combo the entire time when OTing, without watching their hate gain.
    These are the ones you may need to just spam Butcher's Block for, even though dropping Storm's Path means you'll take more damage (doh!).

    Technically, a "Good" PLD OT should only be using RoH on the Boss often enough to keep the debuff up (every 20 seconds) and should be regularly using Stoneskin on you and Flash on the Mob, combined with Riot Blade to recharge their TP and deal damage (most endgame bosses can be blinded by a PLD's Flash, so diminishing returns is the only thing to watch here).

    The problem with a PLD spamming Riot Blade constantly is that it drains TP a lot quicker than RoH... but if the PLD is casting SS and Flash then it should be a net GAIN in TP. When MTing the only thing a PLD should be doing is the RoH combo, combined with off-GCD skills such as CoS and SW. (Occasionally a "Shield Swipe" can be useful to inflict Pacify/recharge some TP/deal some more damage without breaking their RoH combo). Casting Stoneskin whilst MTing needs a little bit of skill for a PLD and isn't viable on certain fights (due to the interruptable 3-second cast time and the need for tanks to sometimes constantly reposition themselves and/or dodge AoEs...) but as an OT the PLD really has no excuse for not "helping out" with it every now and again. Even versus Ultima.
    (4)
    Last edited by Maelwys; 01-22-2014 at 10:26 PM.

  5. #15
    Player
    Bayman's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Bayman Man
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Snorgrind View Post
    let PLD MT = problem solved
    it was even more anoying before patch when they didnt know about the sword oath aggro bug
    You have to tank swap that fight. MT/OT a pretty outdated term, more so when considering that most fights require tank swaps.
    (0)

  6. #16
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    That's kinda funny, I'm usually ripping hate off our PLD when we run this, and I switch out of Defiance after swapping.

    I start first with Infuriate>Unchained, 2 BB combos, then the SP and SE. Using IB right after Cereleum Vent (Stacking Debuff hits right after the vent move, and after primals are dispelled Diffractive Laser after debuff stack, so use the Cereleum Vent to time IB)

    When the other tank Provokes, drop out of Defiance, SE>Berserk>SP then keep the buffs up. BB can pull hate with Berserk/debuffs up and out of Defiance so watch out.

    You can choose to build some wrath stacks before swapping back to MT, I at least try to make sure I have a loaded BB combo ready to execute after Provoke. Do the BB combo a few times, Unchained if available. Try not to use Berserk unless Unchained is up (or OT, out of Defiance) to maximize it's effectiveness. Make sure you don't do more debuff combos then necessary while MT.

    If you still have problems then it's the other tanks issue. I have accidentally unloaded a BB right after the other tank Provokes, it happens, but shouldn't happen every swap.
    (0)
    Last edited by whiskeybravo; 01-23-2014 at 02:26 AM.

  7. #17
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    This fight has an enrage timer, if you dont do enough dmg.
    As a PLD off tank, I noticed if i used stoneskin a lot, or riot blade combo a lot, we would lose to the Ultima enrage.

    Then when I used Halone combo, and did more dmg, we had no issue getting him down in time (with the same groups) so clearly the OTs dps matters for this fight.

    As a WAR tanking, as others suggested, unchained BB combo.
    But dont forget to use your stun every time u can, along with using internal release for more dmg.

    your dmg mitigation combo can last 2 rounds of BB combo.
    Now you can increase your dmg (storms eye), which also increases the PLDs dmg, but they would need to change their combo rotation to match. (idk which is better, the extra 10% dmg on both a WAR and PLD, or using BB more and RoH more. Probably SE, but not sure.)
    (0)
    CLAIRE PENDRAGON

  8. #18
    Player
    Zedine's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Zedine Zafir
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    What I would suggest is if he ever does steal hate, save your butcher block combo and provoke then butchers block, You will instantly be at his hate level, plus the full butchers block, best if you have some attack bonuses, and best done after his rage of halone as it will take him a while to rebuild his combo and catch up. As a warrior I hardly ever have problems with hate but people need to learn to swap hate and to literally stop DPS if they take hate and are not supposed to. I am so tired of people stealing hate for whatever reason and instead of stopping DPS they will keep pounding away ignoring the fact they just completely negated that voke I tossed and tomahawk.

    In turn 2 I notice it a lot with PUG groups the other tank vokes and starts to get three stacks then when I voke and do my combo they flash spirits withing and circle fo scorn pretty much taking hate back and now I have no voke or other cooldowns, they get to 5 stacks then die. The worst is people getting buffs and having abilities to lower hate and not using them. Like taking the path so Tanks deal less slashing damage but DRG and bard and BLM are solid yet no one uses repelling strikes or evasive jump. Not an issue anymore as I am better geared now but 1st time in coil it was very annoying.
    (0)
    Jack of all trades, Master of none!
    If you need help feel free to ask!

  9. #19
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I end up with pld that spam their halone combo when they OT as well, its really really annoying. Its even worse in tank-swap battles where your aggro is often very very close together.

    As a PLD off tank, I noticed if i used stoneskin a lot, or riot blade combo a lot, we would lose to the Ultima enrage.
    Get better DD, i didnt even know this fight had an enrage.
    (0)
    Last edited by Hanabira; 01-23-2014 at 03:57 AM.

  10. #20
    Player
    Asdamine's Avatar
    Join Date
    Sep 2013
    Posts
    253
    Character
    Lea Sahaquiel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    In ultima, the OT should not even hit the boss at all imo. Because 1. You will over-aggro the MT; 2. Your DPS as a tank doesn't amount to much anyway; and 3. You need the TP and place more focus on your surroundings (e.g. such as orb).

    It is better for the OT to just pause in the middle.

    Also, back to OP point/issue. It was the OT's fault. Even if you are doing badly, and even if you can't keep aggro or even if you are not using any enmity combos - The OFF-TANK should always accommodate the raid, so does everybody else for that matter. In simple terms, it is called teamwork. True as it may be that you could be the one sucking, but if you taken the initiative to work with the team, you are doing it right. Now, it's time for the team to work with you.
    (1)

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