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  1. #31
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    I'm wondering why they're releasing 2 dungeons before the changes to battle system when they would have to rebalance the dungeons once again to suit the new system...either that or I'm anticipating piece of cake dungeons and they will stay piece of cake dungeons.
    (1)

  2. #32
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheVedis View Post
    heroic means you gotta do the same dungeon
    but with both arms tied behind your back while hopping on 1 foot and blindfolded
    So salvage in 2007, got ya... ( < < )
    (0)

  3. #33
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Scherwiz View Post
    So salvage in 2007, got ya... ( < < )
    i was the first on my server to step into salvage...

    so imagine the runs, when no one knew what they were or what to expect

    and its always like that

    thats what heroics were basicaly

    except they were scripted, you had to, 100% do it according to how they wanted you to win or you lost, no room for error

    it sucked, and wasnt even fun at all(as a challenge)

  4. #34
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Mack View Post
    I'm wondering why they're releasing 2 dungeons before the changes to battle system when they would have to rebalance the dungeons once again to suit the new system...either that or I'm anticipating piece of cake dungeons and they will stay piece of cake dungeons.
    one is apperently geared to 4 man the other to 8 man, thats why 2

  5. #35
    Player
    Scherwiz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    967
    Character
    Aeriscloud Scherwiz
    World
    Excalibur
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheVedis View Post
    i was the first on my server to step into salvage...

    so imagine the runs, when no one knew what they were or what to expect

    and its always like that

    thats what heroics were basicaly

    except they were scripted, you had to, 100% do it according to how they wanted you to win or you lost, no room for error

    it sucked, and wasnt even fun at all(as a challenge)
    That sounds ummm, not fun.
    (0)

  6. #36
    Player
    CptGrimlock's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Captain Grimlock
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    I hope they are related to companies ala quest/rank style,and maybe somewhat similar to the Shadow lord fight from xi,I liked how we had to fight our way in,then got a cool cs and boss fight.I'm probably wrong but that's what I'd like to see.
    (0)

  7. #37
    I'm expecting it to start as a leve quest- go into the dungeon to kill <x> .... X will be marked on your map with the yellow haze and red dots... fight your way there.. kill it.... chest drops, hit the chest- get the loot... GG

    you can do dungeons every 2.5 days....

    People then come to the forums to complain about how its too easy/mindless- people then defend the easy content by saying things such as "This is the first dungeon, give S-E a break!!" Or "They'll add stuff to it- you need to be more patient."
    (2)

  8. #38
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    copy and paste.... heh
    (1)

  9. #39
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    I am hoping for an hour max dungeons, with several explorable paths, maybe 1-3 alternative bosses, and hidden treasures that can be obtained via unlocking certain paths. I also would love to see, materials and gatherer locations intertwined within the dungeon as well, so that our crafter/gather classes can be implemented in all the fun as well.

    On top of all that, I hope that we see mini quests within dungeons, and possibly have dungeons take part in some of the main story missions.
    (2)

  10. #40
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    I am hoping for multiple paths or multiple floors, each of which takes 30-60 minutes to complete, and can be tackled one per session or multiple per session according to the desires of the group.
    (0)

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