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  1. #41
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I'm hoping for a Dynamis style Dungeon, with long-term content and goals.

    Something tied into the Grand Companies of Eorzea (which is hinted at already), where they may commission you to explore this Dungeon / Area and there are multiple areas to conquer / fight in (with different objectives).

    Ideally, you build up Grand Company Reputation or Currency or Favor and earn Ranks, earn access to exclusive Grand Company Gear and perhaps this is the start of stuff like nice JSE (Job Specific Equipment) or Relic Weapons.

    It doesn't have to be long in 1 playthrough, but it should be repeatable and interesting enough that you have incentive to go back again and again to different areas / situations. (like going through Dynamis-Xarcabard for Relic Currency, or to beat Shadow Lord, or to fight other NMs in the area, like getting your Attestation of Celerity, Might, Vigor, etc. for upgrades).

    THAT would be pretty sweet.

    One can hope.
    (2)

  2. #42
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    I'm expecting something worthwhile lol
    (0)
    http://mercsxiv.enjin.com/home

  3. #43
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    I hope they don't mess up and repeat Dynamis (XI) mistake... make sure it has multiple instances, not one group at a time bull crap. They did have it working in Assault and other stuff so hopefully they wont do this mistake... but just saying...

    I ask for hour long, with option to choose difficulty like the leve's higher difficulty = better rewards, easier difficulty = less reward but for people who likes to play in 2-3 people party or just with friends will be able to still enjoy the dungeons.

    I think Yoshi-P already said it's not going to be random maps so that's out of the question, imo would of been more interesting/challenging but at same time if they did add it I see the copy/paste everything hell...

    I kind of liked dungeons in DDO (I hate Dungeon and Dragons btw... some friends were into that stuff back in the days wearing armors and talking all weird... don't mind if they were just playing but these guys were FULL ON into it... anyways i just loved the online game since each dungeon was kind of unique + had narration which made it fun, graphics was total crap though lolol)
    (0)

  4. #44
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    They've already said the dungeons will be instanced.
    (0)
    http://i.imgur.com/L3DQO.jpg

  5. #45
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    No idea, endgame raids have never been my "Thing" in MMO's so I can't say I'm brainstorming how the system will work.
    (0)

  6. #46
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Go in smash easy mobs, fight a medium tough NM, win, much like faction system, prolly just copied it over.
    (0)

  7. #47
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    My first thought is that there will be a R30 dungeon and a R50 dungeon. The R30 dungeon will have a fight through waves of enemies to reach a final boss. Depending on how you defeat that boss, there will be different possible drops (think the colored trigger system in abyssea). Then the R30 dungeons could drop a base Class specific armor or weapon. Like a PGL only body piece.
    Now for the R50 dungeon, the theory and strategy will be somewhat the same, but it won't drop gear, only seals of somesort that you will use to upgrade your R30 dungeon piece into something greater. These seal drops will be combined with guild marks from the guilds. You then have to turn in your R30 piece, the # of seals from dungeon, and also guild marks for the guild to upgrade your piece into the final form.
    Eventually these upgraded R50 armor pieces will be even further upgradable via materia.
    (2)

  8. #48
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I expect them to be alot more like Limbus or Salvage in Length.

    Unfortunately I think the 3hr massive raids which defined the genre are basically gone... people too casual now days.
    (1)

  9. #49
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Xatsh View Post
    I expect them to be alot more like Limbus or Salvage in Length.

    Unfortunately I think the 3hr massive raids which defined the genre are basically gone... people too casual now days.
    I do miss such content. People claim to just not have the time anymore but I highly doubt that is the case. If people could do it 5-10 years ago, they can still do it now. Times have not changed.
    (0)

  10. #50
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Behest in a cave. But hopefully I'll be pleasantly surprised and it'll be a bit more involved than that.
    (0)

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