Quote Originally Posted by DurtiMonkeyToe View Post
The problem is they CAN'T just push back these patches. If all they did was keep adding and adding and adding stuff on top of stuff, all of that new stuff is going to be broken when they change the systems. Why create MORE work for the Dev team to have to go back and redesign all the old stuff when they could just wait and have the systems ready for the new content? You can see how slow they are moving already, imagine how people react when they have to push back NEW content to go back and fix OLD content.

On top of that, crafting has been mentioned multiple times as being worked on, especially the recipes. The crafting system is again another system that they are working on adjusting and they can't go and adjust a whole bunch of recipes and add new ones when they have to fix the whole system.

On the issue of server latency and in-game bugs I agree, but is that really something that needs to be touched on in every producer letter? Or isn't that something we should just assume they are always working on? I know a lot of people are having problems in this area, but I am not. Even in the cities my latency is next to zero. Maybe that is because I have Fios, I'm just saying.

Also, by my count they have been pretty good about entering smaller patches every few weeks. They may not contain the stuff we WANT to see, but they are there.
I'm not asking for battle related content that they'll have to go back and rebalance. Just asking for things that will need to get done regardless. I may be short sighted/uneducated in saying this but how would changing crafting recipes 'now' make them have to go back and change things later? As far as the crafting system goes the only change I forsee in the future is adding an 'instant synth' button to speed up the grind while still keeping the current system to boost your chance for HQ rate. Whats the big deal with adding four more slots to the trade window? How come we still don't get sp for yellow mobs(I admit this might be harder than it sounds to fix). As far as server latency I'm talking about the wait time between hitting "Sell items" and your inventory popping up, the time it takes for your item to move to your retainers list so you can move another, the time it takes for macros to swap six pieces of gear, and the time it takes to re-equip actions using macros for each class when you change. Again, these might be 'hard' things to fix but let's all agree that as soon as battle changes are in effect these things will be the next wave of complaints. My problem is there is rare mention of these. A simple bullet in the letter with "Crafting recipes: 60% done with the revamp", "Server Latency: Still taking longer than expected but we're at about 40%", etc would suffice. Lastly, 'if' they do have a ton of content to roll out after 1.18(kinda thinkin a big if) why not say so? It would give the players hope and something to look forward to.