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  1. #131
    Player

    Join Date
    May 2011
    Posts
    146
    Quote Originally Posted by Physic View Post
    its been on disc for awhile, but the chainmail seroes isnt the highest def anyhow so people would prolly ignore it, they also got monk using a crafting vest
    Yep, if you watch the making of the realm discs, they have tons of different skins of plate armor that look so much cooler than what we have. You can even see examples of this armor as far back as the early 2010 pre-alpha game show videos.
    (2)

  2. #132
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Better then nothing i guess, but talk and a little video showing flashy skills dosen't impress me much.
    (2)

  3. #133
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I find it interesting that they've apparently changed the music for La Noscea, or perhaps they're adding additional songs to each area so it's not the same looping piece over and over.
    (2)

  4. #134
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pulseczar View Post
    I think I can safely say most of our assumptions are based on SE's track record with FFXIV — so far.
    Your point is? its just showing what auto attack does not showing the raids or anything else you folks just being negative for no good reason.
    (7)

  5. #135
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Quote Originally Posted by Aistaraina View Post
    Except no engage button is visible anywhere in the video... or I'm blind. Leads me to believe whatever you have targeted, and are within range of you will AA.
    The Active/Passive button is onscreen, and normally hotkey mapped to F.

    Surprised nobody mentioned the fact that physical levels are still in. I don't know what the timeframe was for that being removed, but just putting that out there.

    For the guys complaining about how it took "9 months to get active/passive without stopping", I look at it this way - FFXI still doesn't have it after 9 years. Theoretically they had an update 3 years ago which was supposed to prevent people from getting stunlocked during engagement/disengagement when they were targeted by magic, and even that didn't work out the way it was supposed to. Perhaps my bar is set pretty low on that front, but after years of XI, you kinda had to.

    The video is good progress, but personally I just wish he'd have addressed the delay in any info being released. And I have a slim hope that maybe there will be more content in the patch than is being let on, seeing as how this stuff is all in the realm of the battle team and raid/dungeon team. Also I wish the Ifrit battle had been framed in the overall story rather than just saying "Oh hey guys, you'll be able to fight Ifrit now!". I mean, I'm fairly certain it is story-related, but it should've been teased as a continuation of the story and not "New singular epic battle with an iconic-but-still-third-tier franchise icon!". It is as if FFXI had teased COP Chapter 4 as "Fight a dragon!".
    (4)

  6. #136
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Firon View Post
    Your point is?
    I'm referring to their track record since Yoshi took the helm — lackluster updates with vague communication. Here's hoping 1.18 will change that. But based upon this letter alone; it looks like this team are following the same pattern. As I said earlier... I REALLY do hope they plan on releasing other tidbits of info on 1.18 over the next two weeks.
    (0)
    Last edited by Pulseczar; 06-14-2011 at 08:18 PM. Reason: punctuation

  7. #137
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Cutriss View Post
    The Active/Passive button is onscreen, and normally hotkey mapped to F.

    Surprised nobody mentioned the fact that physical levels are still in. I don't know what the timeframe was for that being removed, but just putting that out there.

    For the guys complaining about how it took "9 months to get active/passive without stopping", I look at it this way - FFXI still doesn't have it after 9 years. Theoretically they had an update 3 years ago which was supposed to prevent people from getting stunlocked during engagement/disengagement when they were targeted by magic, and even that didn't work out the way it was supposed to. Perhaps my bar is set pretty low on that front, but after years of XI, you kinda had to.

    The video is good progress, but personally I just wish he'd have addressed the delay in any info being released. And I have a slim hope that maybe there will be more content in the patch than is being let on, seeing as how this stuff is all in the realm of the battle team and raid/dungeon team. Also I wish the Ifrit battle had been framed in the overall story rather than just saying "Oh hey guys, you'll be able to fight Ifrit now!". I mean, I'm fairly certain it is story-related, but it should've been teased as a continuation of the story and not "New singular epic battle with an iconic-but-still-third-tier franchise icon!". It is as if FFXI had teased COP Chapter 4 as "Fight a dragon!".
    When you are looking @ a vid showing off just AA and new WS. The Plvl probably was not done away with cause they did not add the new stat changes so plevel was relevant so the char could do dmg or just decided to use an older looking build to not show everything.
    (1)

  8. #138
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pulseczar View Post
    I'm referring to their track record since Yoshi took the helm — lackluster updates with vague communication. Here's hoping 1.18 will change that. But based upon this letter alone; it looks like this team are following the same pattern. As I said earlier... I REALLY do hope they plan on releasing other tidbits of info on 1.18 over the next two weeks.
    Ill ask again what is your point cause he never promised any big changes till this very patch right here so what lackluster updates? He added more content than Tanka did his first 4 months he was in charge.
    (4)

  9. #139
    Player
    Webster's Avatar
    Join Date
    Mar 2011
    Posts
    59
    Character
    Mino Veda
    World
    Ridill
    Main Class
    Gladiator Lv 50
    I hope they change the animation where you switch between passive and active - where the character slides...that could drive me crazy
    (1)

  10. #140
    Player
    Spitfire's Avatar
    Join Date
    Apr 2011
    Posts
    94
    Character
    Skylar Odo
    World
    Excalibur
    Main Class
    Marauder Lv 36
    As much as everything else in this game has been rush through the door; let SE take a few extra weeks so that they can deliver a product that they can be proud of and we the fans can enjoy.
    (6)

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