Quote Originally Posted by Aistaraina View Post
Except no engage button is visible anywhere in the video... or I'm blind. Leads me to believe whatever you have targeted, and are within range of you will AA.
The Active/Passive button is onscreen, and normally hotkey mapped to F.

Surprised nobody mentioned the fact that physical levels are still in. I don't know what the timeframe was for that being removed, but just putting that out there.

For the guys complaining about how it took "9 months to get active/passive without stopping", I look at it this way - FFXI still doesn't have it after 9 years. Theoretically they had an update 3 years ago which was supposed to prevent people from getting stunlocked during engagement/disengagement when they were targeted by magic, and even that didn't work out the way it was supposed to. Perhaps my bar is set pretty low on that front, but after years of XI, you kinda had to.

The video is good progress, but personally I just wish he'd have addressed the delay in any info being released. And I have a slim hope that maybe there will be more content in the patch than is being let on, seeing as how this stuff is all in the realm of the battle team and raid/dungeon team. Also I wish the Ifrit battle had been framed in the overall story rather than just saying "Oh hey guys, you'll be able to fight Ifrit now!". I mean, I'm fairly certain it is story-related, but it should've been teased as a continuation of the story and not "New singular epic battle with an iconic-but-still-third-tier franchise icon!". It is as if FFXI had teased COP Chapter 4 as "Fight a dragon!".