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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gramul View Post
    Still good. I know a lot of people where unimpressed with the standard animations and it seems Square is listening.
    Chaos thrust is now hardcore.
    (3)

  2. #2
    Player

    Join Date
    May 2011
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    146
    I love the new Rage of Halone and the new Chaos Thrust, but why on earth would they not preview Archer's auto-attack?
    (5)

  3. #3
    Player
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    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by LateReg View Post
    I love the new Rage of Halone and the new Chaos Thrust, but why on earth would they not preview Archer's auto-attack?
    Pretty sure ARC is going to work just like XI. The only class that really isn't affected by auto attack.
    (3)

  4. #4
    Player

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    May 2011
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    146
    Quote Originally Posted by Richard View Post
    Pretty sure ARC is going to work just like XI. The only class that really isn't affected by auto attack.
    In the letter it specifically says that the /only/ classes not being affected are THM/CON (DoM) + Gathering classes, I presume. So, unless they misspoke, Archer should have a new auto-attack.

    Also, like the new (albeit basic) PUG armor design.
    (0)

  5. #5
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by LateReg View Post
    In the letter it specifically says that the /only/ classes not being affected are THM/CON (DoM) + Gathering classes, I presume. So, unless they misspoke, Archer should have a new auto-attack.

    Also, like the new (albeit basic) PUG armor design.
    Actually I'm pretty sure it will affect magic classes too. The letter does not specify DoW or DoM so I think it's safe to assume that by "battle", it means all classes which were made for combat, which includes melee and magic.
    (1)

  6. #6
    Player
    Join Date
    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by LateReg View Post
    In the letter it specifically says that the /only/ classes not being affected are THM/CON (DoM) + Gathering classes, I presume. So, unless they misspoke, Archer should have a new auto-attack.

    Also, like the new (albeit basic) PUG armor design.
    quote it for me. The letter says only BATTLE classes will get auto-attack. This would include the DoM classes. ARCs would burn through way too many arrows if they wouldn't control auto attack on shoot. Worked the same way in XI which is why they weren't given auto attack. Unless they somehow tie it into the new passive/active mechanic, I don't see ARC getting a "true" auto attack.
    (3)

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    327
    The 2 week delay is a real bummer. I was looking forward to this patch way back in the mid spring.
    Now it seems the delay is going to be nearly 3 months.
    I seem to recall Yoshi saying the updates would be every 2 weeks for small patches and 2-3 months for the larger ones.

    So all in all we are looking at 5-6 months since work on this patch started.
    Is it just me, or does it seem like this game is going to take more time to fix, than it would to start from scratch? Well the new animations and changes to that attack system look promising, still mixed feelings about the speed of the auto attacks especially on pug.
    (2)
    Last edited by Akuun; 06-14-2011 at 04:45 PM.

  8. #8
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Akuun View Post
    The 2 week delay is a real bummer. I was looking forward to this patch way back in the mid spring.
    Now it seems the delay is going to be nearly 3 months.
    I seem to recall Yoshi saying the updates would be every 2 weeks for small patches and 2-3 months for the larger ones.

    So all in all we are looking at 5-6 months since work on this patch started.
    Is it just me, or does it seem like this game is going to take more time to fix, than it would to start from scratch? Well the new animations and changes to that attack system look promising, still mixed feelings about the speed of the auto attacks especially on pug.
    It's just you.

    Sadly many people think that 5 - 6 months of game design is a long time, when really it isn't. I'm not defending SE here, just trying to put game development in perspective... It takes a lot of time... Start over from scratch (my definition is not using any assets already created) would push development 5 years out on an MMO, typically 3 years on a AAA title.

    Right now 1.18 is in that critical stage, testing, and fixing bugs, it sounds like it's going to be a big update, so that means more can go wrong, and sometimes finding bugs is a pain, because they might spend weeks testing and not find a bug that we find in a few minutes. It's just the way things work, changing one thing can have effects in other areas that you didn't see coming.

    It's just the nature of game development.
    (11)
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  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    97
    And the glad was Rage of Halone i believe
    (0)
    http://www.enjin.com][/url]

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    100
    That cool. A couple nice WS moves and buh bye stamia bar XD

    EDIT: oh well. the new animation for the ws looks cool still.
    (0)
    Last edited by Ennvy; 06-14-2011 at 04:26 PM.

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