


Last edited by Tiraelina; 01-18-2014 at 09:11 AM.
This has everything to do with DPS queues. Granted, balancing role population would not eliminate in-progress fishing. However, if tanks (and to a lesser extent, healers) did not get instant queues, then they would not fish as often or agressively. And the reason that fishers get instant queues is because of the role imbalance due primarily to a preponderance of DPS players.
Players who play desired roles such as tanks and healers can and should be encouraged with incentives.
I never said I was a "special snowflake" and deserved anything. The personal attacks are not appreciated. Just because I'm defending others doesn't mean I'm inviting character attacks. Let's debate the issue and not each other's motivations.
Your personal anecdote is certainly valid. However, I contend that more people would play tanks (and still be cooperative, nice players) if we gave them more incentives. Although you don't need more incentives to continue playing a tank, other players do.



Here an actual personal attack (from you).This has everything to do with DPS queues. Granted, balancing role population would not eliminate in-progress fishing. However, if tanks (and to a lesser extent, healers) did not get instant queues, then they would not fish as often or agressively. And the reason that fishers get instant queues is because of the role imbalance due primarily to a preponderance of DPS players.
Players who play desired roles such as tanks and healers can and should be encouraged with incentives.
I never said I was a "special snowflake" and deserved anything. The personal attacks are not appreciated. Just because I'm defending others doesn't mean I'm inviting character attacks. Let's debate the issue and not each other's motivations.
Your personal anecdote is certainly valid. However, I contend that more people would play tanks (and still be cooperative, nice players) if we gave them more incentives. Although you don't need more incentives to continue playing a tank, other players do.
Here's the special snowflake.
Here's the idea you deserve anything for a role.
You know what would happen if they hid in progress dungeons? Life would go on, just like it already is in other games. Games that have the same role imbalances. Games that didn't need separated queues to fix a problem that only exists because you can see its in progress.
There's little if any discussion coming from you. Just inflated self worth over a role that doesn't want a problem fixed because:
Welcome to online games, enjoy your stay!
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