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  1. #301
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Holy cow! I read the first page of this thread and was flabbergasted - folks saw that checkbox, and thought it was a method for expressing PREFERENCE for in-progress runs?

    No. Just no. Roulette as a whole is meant for one purpose: To allow people to help other people in need. The rewards you get are an incentive for doing so, not an end in themselves. When you are checking the "in-progress" box, you are saying, "Yes, I'm willing to help out an in-progress run if I'm needed." You are not saying, "I don't have the patience for a full run, so try to add me to a partially finished run."

    A change needs to be made, yes. Players can't be allowed to know that they're getting an in-progress run until they accept, and harsher penalties need to be levied for withdrawing, or abandoning a run.
    (8)

  2. #302
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    So, some people want an option to skip most of the content of a dungeon and just grab their reward at the end in the fastest way possible...
    Yet, most people are complaining about "lack of content" and "fast-food MMO".

    That's interesting.

    In addition to that, the people who want two separate queues seems to absolutly not understand what will happen. There will be a gap between people who only want to skip the dungeon and rush to get their reward, and "regular people" who just want to do the dungeon.
    This will lead to a situation where "regular people" will feel that they are wasting time going through the dungeon while other people are getting profit over their efforts, and so they will just join the "In-progress fishing club" like everyone else.

    Problem is: if nobody (or few people) want to start a fresh dungeon anymore, there will be no (or very few) parties "in-progress" to join, making you (in-progress queue people) wait forever. Especially for a DPS slot. Thus, no point doing this.

    Yet, it seems that some people are supporting this idea anyway, even if it's really bad and against all form of logic and common sense.

    Very interesting.

    ---

    Edit: Let's sum' it up, shall we?
    (8)
    Last edited by Fyce; 01-18-2014 at 01:31 AM.

  3. #303
    Player
    ShadowDan's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    275
    Character
    Kirina Falkov
    World
    Malboro
    Main Class
    Thaumaturge Lv 100
    I'm hoping that with over 12K views in about 3 days in this thread alone (and there are many others around), SE will realize that they need to react to this situation sooner rather than later.
    (4)

  4. #304
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Quote Originally Posted by Aegis View Post
    [snip]
    Even if you do kick them, they flag backup for an in progress run: they get you. There's no way for them to avoid a full run.
    Yes, the delicious irony.
    (3)
    --------------------------------------------------

    The generation of random numbers is too important to be left to chance.

  5. #305
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kaedan94 View Post
    I'm not sure I understand what you're talking about. Are you saying that people are accepting and then withdrawing so fast that you can't click the commence button? Because yeah, that happens. And it's getting really out of hand... >.<
    That is exactly what I was saying mostly happens during dfing for CT but have had it happen for other places as well.
    (3)

  6. #306
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Sadana View Post
    But wouldn't they just beg for a vote kick (or hold the party hostage by sitting) once they got in and saw they weren't at a point they wanted? That's awful too... and something we know many people would do.
    Maybe, but this is harassment and reportable/totally kickable. Also, you can wait them out. After 10 minutes, the game forces them out. The only way a tank can avoid suffering some sort of penality is a vote-kick.Still in order for this to work, the tank needs to convince you to vote kick him. Which you don't have to do. Anything else he does to purposefully leave the dungeon=30 minute timeout. (40 minutes of waiting if you add the 'AFK' timer if they simply DC/AFK) You can even report him for harassment, but still keep him in the party (not vote kick). So he's still getting a GM call and potential punishment, and you still clear your duty...albeit in a more hostile way.

    Honestly, the ONLY reasons this is happening now is because:
    1. SE stacked the rewards at the end of most dutys.
    2. SE rewards people for queuing as tanks
    3. There's a short supply of certain roles (Tank/Healer) that can benefit from 'queue fishing'
    4. Tanks and Healers rage-quit instances at a far higher rate than DD's allowing the slots to open up in the first place.
    -Lets face it, if tanks weren't rage-quitting parties at an alarming rate (healers too), this ALSO wouldn't be nearly as an effective means of queuing. They only way you can join 'in progress 2/3 is for someone else to have left the group. Tanks and Healers rage-quit at far higher rates than DD's....because well they believe they are 'special' and also they have short queue times and can take the hit for leaving.
    5. Some people care more about 'fast gear/points/tomes' than actually playing the game. Or are in such a rush to have 'everything' they don't even think 'gee, I am paying to play...not to look sexy in town' Or they decided they need to gear up 9/9 jobs instead of selectively gearing 1-3ish.
    6. But most importantly, while there IS a punishment in place for abandoning a Duty (which some people still of course choose to eat but not as often anymore), there is NO penality for spamming withdraw. It probably would be far easier to just make it so the player couldn't see whether they got 'In Progress' or 'new' despite how they queued than to penalize spamming withdraw, although either method could work.

    Quote Originally Posted by Sadana View Post
    True... but HAS anyone been hit with the banhammer after being reported for this?
    They don't need the banhammer for this. That's more than excessive. The 30 minute lock-out is more than enough.
    (3)

  7. #307
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kinseykinz View Post
    Maybe, but this is harassment and reportable/totally kickable. Also, you can wait them out.
    Not according to the devs. The first time I did Garuda HM in df we had a drg go sit in a corner, I reported it, got a reply saying that players are free to engage enemies as they see fit and its not against the tos. So yeah :T
    (2)

  8. #308
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    but 30 min timer is nothing to a tank either. think about if they just play tank ya 30 min might be something to them but if they play dd which the wait for a party in DF is 30 to an hour hes already use to it. A dd quitting would have to wait the 30 min to re duty then possible another 30 min to get in were as the tank will get right back in. in the end dd would suffer even more.
    (1)

  9. #309
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by Kinseykinz View Post
    ...Also, you can wait them out. ... The only way a tank can avoid suffering some sort of penality is a vote-kick.Still in order for this to work, the tank needs to convince you to vote kick him. ...Which you don't have to do. You can even report him ...and you still clear your duty...albeit in a more hostile way....

    They don't need the banhammer for this... The 30 minute lock-out is more than enough.
    Ummm... I would only see the run as potentially successful if there was a SMN with Titan in the party. Otherwise, how are you going to successfully complete the dungeon with the tank sitting on their butt at the entrance? Or worse yet, the healer.

    By ban-hammer I suppose I mean more something like probation. The offender would cool their heels for a couple days.

    As mentioned upstream, the tank has an instant queue, what's a thirty minute cooldown? DPS are lucky to get into any dungeon within that time frame.
    (0)

  10. #310
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Solution could be to remove the need for tanks from the game like in guild wars 2 . Since most problems are occurring with tanks. In GW2 there is no problem .
    (3)

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