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  1. #11
    Player
    faldette's Avatar
    Join Date
    Nov 2013
    Posts
    26
    Character
    Faldette Glassein
    World
    Lamia
    Main Class
    Thaumaturge Lv 40
    What if rewards were given proportional to the amount of time and/or number of bosses that player participated in fighting, affecting both tomes given and biasing rolls for loot towards those that did the full run? Those that fish could still do so, but at the cost of their own rewards. Let them waste their own time instead of annoying others. In fact, doing that, having a in-progress only queue could potentially work and eliminate the commence/withdraw spam, save for trolls, which would then be easily identified and dealt with by SE.

    Editing here due to post limit... confounded forum....

    Quote Originally Posted by Lurkios View Post
    Currently I check "in-progress" for DR just in case someones healer had to leave, I've run the dungeons before and don't mind skipping parts. However, I don't want to lose my one bonus for the day or have it diminished. If joining part way in to help some other group out were to cause me to lose out on the tomes I'm trying to get I would not be checking that box.
    Perhaps this could be remedied by rewarding the bonus only after a full run or multiple partial runs?

    Quote Originally Posted by SendohJin View Post
    that sounds way too complicated for them, they could generally just spread myths out more, like 10 10 10 20 for CT. 3/4 In Progress Pharos on High Level DR gives you 90 myth for like a 5 minute fight, that's nuts.

    don't know why SE puts all the myths on the last boss only.
    As spreading the myths out like that would effectively reward them proportionally, I'm glad you agree. :P
    (1)
    Last edited by faldette; 01-17-2014 at 05:25 AM.