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  1. #1
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The only time I ever 'fish' is when FC needs a rep in a dungeon and I go queue for it. Otherwise, I'll be a good boy and properly join a dungeon/raid from start to finish.
    (1)

  2. #2
    Player
    Seniade's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Seniade Auhelia
    World
    Goblin
    Main Class
    Scholar Lv 70
    There's 2 ways I can think of best to deal with DF fishers. One, like it's been previously stated, don't show the progress. I don't believe this will cause the number of "dropped connections" that fishers claim.

    The other, although harder to implement, would be a scaled loot system. Philo tomes are already spread out, so those would be unaffected. Myth tomes would be scaled according to the amount of completion (joined at 2/4 bosses down, only get 1/2 the tomes upon completion). Gear would be split into categories of role/job, and drop order (1st boss, 2nd boss, etc). The gear would have to be evenly spread across each boss chest (each chest has a chance for healer, tank, caster, monk, drg, or bard piece). Say someone joins at the last boss and the party wins. The chest is opened and the RNG decides it is a tank piece. The members who have been there since the beginning of the dungeon will see a tank piece from the last boss loot list. The person that joined for just the final boss will see a tank piece from the 1st boss loot list.
    (2)

  3. #3
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Part of the reason queues take so long is because FC parties and members want to go together. But they are unable to unless they queue just at the right moment. IMO Square needs to divse a way to make alliances or partial alliances at least so FC's can go together or this is going to remain a problem or as other posters said there will be fewer people queuing.
    (0)
    Last edited by Eclipse; 01-17-2014 at 10:46 AM.
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  4. #4
    Player

    Join Date
    Aug 2013
    Posts
    284
    If I queue for a dungeon "IN PROGRESS", why the rat should I deal with a dungeon "STARTING NOW, NOT IN PROGRESS"?

    Don't blame the players if the system is flawed and doesn't work properly.

    If a player checks the "IN PROGRESS" square, put them ONLY in dungeons in progress, or in none at all.

    So, different queues. Problem solved.
    (0)

  5. #5
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dorin View Post
    If I queue for a dungeon "IN PROGRESS", why the rat should I deal with a dungeon "STARTING NOW, NOT IN PROGRESS"?

    Don't blame the players if the system is flawed and doesn't work properly.
    Just blame the players for abusing the system that was designed to allow players open for entering a in progress dungeon to help out a party that lost a member for whatever reason, not to fish for your own personal benefit.
    (7)

  6. #6
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Sapphic View Post
    Just blame the players for abusing the system that was designed to allow players open for entering a in progress dungeon to help out a party that lost a member for whatever reason, not to fish for your own personal benefit.
    Marked the only true part. Everything else is on your mind.
    Somehow people start creating ideals and rules in their minds and wants to force everyone else to follow it.
    (2)

  7. #7
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dorin View Post
    If I queue for a dungeon "IN PROGRESS", why the rat should I deal with a dungeon "STARTING NOW, NOT IN PROGRESS"?

    Don't blame the players if the system is flawed and doesn't work properly.

    If a player checks the "IN PROGRESS" square, put them ONLY in dungeons in progress, or in none at all.

    So, different queues. Problem solved.
    It's not designed for you to only get an in-progress dungeon. It's designed to ALLOW in-progress instance if they come up before a new lease does. Square does not (nor should they) want you to be able to selectively queue for dungeons that are half completed. Do you have any idea what that would do to queue times for CT?
    (4)

  8. #8
    Player
    Ptolemy's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Alphard Alshua
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by synaesthetic View Post
    It's not designed for you to only get an in-progress dungeon. It's designed to ALLOW in-progress instance if they come up before a new lease does. Square does not (nor should they) want you to be able to selectively queue for dungeons that are half completed. Do you have any idea what that would do to queue times for CT?
    before anyone gets more warped ideas

    What they really want you to do with the in-progress option (9:00-11:00)
    (3)

  9. #9
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I'm still confused as to how Join a party in progress also = new group.

    I think the basic fix and function to the issue is right there.
    (0)

  10. #10
    Player
    joshsecret's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Pep Per
    World
    Cactuar
    Main Class
    Conjurer Lv 90
    this is a cause and effect situation. the effect is people fishing which is annoying, yes. but the cause is CT itself. the raid came out at a time that is less than optimal. personally, my main is almost full 90 while my back-up (and only other job) uses CT for gear. after finding out which piece drops by which boss, i then cater my run towards that particular goal. i am a fisher but not for a 2/4 or 3/4. the only items i need are from the 1st two bosses and myth tomes are easier to get then candy. moral of the story, not everyone who fishes is looking to swoop in on the last guy. sadly, i only see it getting worse in the future which is why after 2 more weeks or 1 week and 1 lucky coil, i will be able to avoid that entire mess until 2.3!
    (0)

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