The only time I ever 'fish' is when FC needs a rep in a dungeon and I go queue for it. Otherwise, I'll be a good boy and properly join a dungeon/raid from start to finish.



The only time I ever 'fish' is when FC needs a rep in a dungeon and I go queue for it. Otherwise, I'll be a good boy and properly join a dungeon/raid from start to finish.
There's 2 ways I can think of best to deal with DF fishers. One, like it's been previously stated, don't show the progress. I don't believe this will cause the number of "dropped connections" that fishers claim.
The other, although harder to implement, would be a scaled loot system. Philo tomes are already spread out, so those would be unaffected. Myth tomes would be scaled according to the amount of completion (joined at 2/4 bosses down, only get 1/2 the tomes upon completion). Gear would be split into categories of role/job, and drop order (1st boss, 2nd boss, etc). The gear would have to be evenly spread across each boss chest (each chest has a chance for healer, tank, caster, monk, drg, or bard piece). Say someone joins at the last boss and the party wins. The chest is opened and the RNG decides it is a tank piece. The members who have been there since the beginning of the dungeon will see a tank piece from the last boss loot list. The person that joined for just the final boss will see a tank piece from the 1st boss loot list.

Part of the reason queues take so long is because FC parties and members want to go together. But they are unable to unless they queue just at the right moment. IMO Square needs to divse a way to make alliances or partial alliances at least so FC's can go together or this is going to remain a problem or as other posters said there will be fewer people queuing.
Last edited by Eclipse; 01-17-2014 at 10:46 AM.
TMPST Est. 1.0
Tempest Free Company of Hyperion
If I queue for a dungeon "IN PROGRESS", why the rat should I deal with a dungeon "STARTING NOW, NOT IN PROGRESS"?
Don't blame the players if the system is flawed and doesn't work properly.
If a player checks the "IN PROGRESS" square, put them ONLY in dungeons in progress, or in none at all.
So, different queues. Problem solved.
Just blame the players for abusing the system that was designed to allow players open for entering a in progress dungeon to help out a party that lost a member for whatever reason, not to fish for your own personal benefit.



Marked the only true part. Everything else is on your mind.
Somehow people start creating ideals and rules in their minds and wants to force everyone else to follow it.

It's not designed for you to only get an in-progress dungeon. It's designed to ALLOW in-progress instance if they come up before a new lease does. Square does not (nor should they) want you to be able to selectively queue for dungeons that are half completed. Do you have any idea what that would do to queue times for CT?If I queue for a dungeon "IN PROGRESS", why the rat should I deal with a dungeon "STARTING NOW, NOT IN PROGRESS"?
Don't blame the players if the system is flawed and doesn't work properly.
If a player checks the "IN PROGRESS" square, put them ONLY in dungeons in progress, or in none at all.
So, different queues. Problem solved.
before anyone gets more warped ideasIt's not designed for you to only get an in-progress dungeon. It's designed to ALLOW in-progress instance if they come up before a new lease does. Square does not (nor should they) want you to be able to selectively queue for dungeons that are half completed. Do you have any idea what that would do to queue times for CT?
What they really want you to do with the in-progress option (9:00-11:00)


I'm still confused as to how Join a party in progress also = new group.
I think the basic fix and function to the issue is right there.


this is a cause and effect situation. the effect is people fishing which is annoying, yes. but the cause is CT itself. the raid came out at a time that is less than optimal. personally, my main is almost full 90 while my back-up (and only other job) uses CT for gear. after finding out which piece drops by which boss, i then cater my run towards that particular goal. i am a fisher but not for a 2/4 or 3/4. the only items i need are from the 1st two bosses and myth tomes are easier to get then candy. moral of the story, not everyone who fishes is looking to swoop in on the last guy. sadly, i only see it getting worse in the future which is why after 2 more weeks or 1 week and 1 lucky coil, i will be able to avoid that entire mess until 2.3!
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