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  1. #1
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Duelle View Post
    Further simplify this simple game
    You really want everything to be transparent, boring, simple enough for a toddler to figure out... there is a reason WoW gets so much hate, and why people who say "WoW did it this way!" get flamed. Too simple is too simple. Should just be happy you don't have to run past level 98 things anymore. WoW would never do that.
    (1)

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Peptaru View Post
    You really want everything to be transparent, boring, simple enough for a toddler to figure out... there is a reason WoW gets so much hate, and why people who say "WoW did it this way!" get flamed. Too simple is too simple. Should just be happy you don't have to run past level 98 things anymore. WoW would never do that.
    Whether or not the game displays accuracy thresholds for different levels of monsters in no way changes the very simplistic nature of this game's stat system. Keeping such things shrouded doesn't make the system magically more complex or superior to The Dreaded WoW.
    (8)

  3. #3
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Naunet View Post
    Whether or not the game displays accuracy thresholds for different levels of monsters in no way changes the very simplistic nature of this game's stat system. Keeping such things shrouded doesn't make the system magically more complex or superior to The Dreaded WoW.
    If it doesn't make it simpler, heading toward too simple which I already think it is but give others the benefit of the doubt for, then why are people asking for it cuz it would make things simpler? Your logic eludes me.
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Peptaru View Post
    You really want everything to be transparent, boring, simple enough for a toddler to figure out... there is a reason WoW gets so much hate, and why people who say "WoW did it this way!" get flamed. Too simple is too simple. Should just be happy you don't have to run past level 98 things anymore. WoW would never do that.
    WoW gets hate because it's cool and trendy to be "different", and since WoW has become the standard of MMORPG design, you hate it by default. Going the route of tribalism, there's also the "us" vs "them" thing.

    That said, my point was actually that by being obscure (as put by Ildur), the devs are also giving themselves room to scale and balance boss and special mobs separate from normal mobs and thus requiring different stat caps from players. It also means the devs may be using different rules for said mobs vs normal mobs.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player
    Obreck's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    181
    Character
    Alenna Nightmoon
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Duelle View Post
    That said, my point was actually that by being obscure (as put by Ildur), the devs are also giving themselves room to scale and balance boss and special mobs separate from normal mobs and thus requiring different stat caps from players. It also means the devs may be using different rules for said mobs vs normal mobs.
    Well if something like that is the case they could at least gave an explanation along those lines.

    Something informative like "We decided not to display crit % because it functions in a dynamic, situational manner that would be difficult to display in reasonably accurate way" instead of a patronizing "Nah, we're not going to do that. But good news: if you put more of that stat in your character it go up!"
    (5)
    Petition to lift the silly dye restrictions:

    http://forum.square-enix.com/ffxiv/threads/91325-Petition-to-be-able-to-dye-unique-items

    Just say NO to vanity slot restrictions:

    http://forum.square-enix.com/ffxiv/threads/92307-Vanity-slot-restriction-concerns.....?p=1278591#post1278591

  6. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Obreck View Post
    Well if something like that is the case they could at least gave an explanation along those lines.

    Something informative like "We decided not to display crit % because it functions in a dynamic, situational manner that would be difficult to display in reasonably accurate way" instead of a patronizing "Nah, we're not going to do that. But good news: if you put more of that stat in your character it go up!"
    I'll agree with this.
    (4)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)