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  1. #1
    Player
    HurtigeKarl's Avatar
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    Karl Hurtig
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    Phoenix
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    Lancer Lv 50
    Quote Originally Posted by alhandra View Post
    why? fantasia potions and the ability to reskin your character give virtually no in game advantage or edge. they are purely cosmetic. personally ive already used my fantasia but im already starting to grow bored with my look and would like to switch it up to see if i like something better. aesthetics are a very important part of alot of people's play style and if they arent happy with or grow bored with how their character looks they may very well quit over it.

    looks are that important... far far more important than stats imho
    Precisely because FFXIV is a work of art both aesthetically and how the world is designed that I am against easy race or gender changes. Race and gender changes break against the internal logic of the world; haircuts and cloth change does not. They would though be able to do something similar be possible by introducing shapeshifters into the story, but not before they do so.

    Whether or not something gives advantage is an entirely different matter, and the discussion is not needed for me to form the opinion I have on race and gender changes.
    (0)

  2. #2
    Player
    Allyie's Avatar
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    Allyie Gaiters
    World
    Hyperion
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    Thaumaturge Lv 50
    Quote Originally Posted by HurtigeKarl View Post
    Precisely because FFXIV is a work of art both aesthetically and how the world is designed that I am against easy race or gender changes. Race and gender changes break against the internal logic of the world; haircuts and cloth change does not. They would though be able to do something similar be possible by introducing shapeshifters into the story, but not before they do so.

    Whether or not something gives advantage is an entirely different matter, and the discussion is not needed for me to form the opinion I have on race and gender changes.
    I fail to see how Fantasia breaks the internal logic of the game given that it is an actual item in the game with a description that gives it some history. Same with things like the warrior of light minions or the floating cursor minion.
    (3)

  3. #3
    Player
    HurtigeKarl's Avatar
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    Karl Hurtig
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    Quote Originally Posted by Allyie View Post
    I fail to see how Fantasia breaks the internal logic of the game given that it is an actual item in the game with a description that gives it some history. Same with things like the warrior of light minions or the floating cursor minion.
    You are very right, in the sense that the text attached to the Fantasia suggests that there is a legend suggesting that drinking that special potion has a certain effect.

    To be specific, the text says:

    "Legend states that any who drinks this mysterious liquid before lying down for the evening will awaken a new man (or woman)"
    ---------

    I had not seen the picture with the text before, so this is new information for me thank you.

    Given this new information: it is clear that the Fantasia potions needs be kept rare to not break against the "Legend" status it currently has and I would definitely encourage SquareEnix to change the usage of the potion so that you have to wait until the ingame morning to see the change .
    (1)

  4. #4
    Player
    Allyie's Avatar
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    Allyie Gaiters
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    Hyperion
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    Thaumaturge Lv 50
    Quote Originally Posted by HurtigeKarl View Post
    You are very right, in the sense that the text attached to the Fantasia suggests that there is a legend suggesting that drinking that special potion has a certain effect.

    To be specific, the text says:

    "Legend states that any who drinks this mysterious liquid before lying down for the evening will awaken a new man (or woman)"
    ---------

    I had not seen the picture with the text before, so this is new information for me thank you.

    Given this new information: it is clear that the Fantasia potions needs be kept rare to not break against the "Legend" status it currently has and I would definitely encourage SquareEnix to change the usage of the potion so that you have to wait until the ingame morning to see the change .
    Unless maybe Cid finds a hidden stash of thousands of bottles that were lost to the ages. I personally don't care if they can only be used once a month. I just want the option. Either way I'm sure we can all agree that more will be available in the future.
    (0)

  5. #5
    Player
    HurtigeKarl's Avatar
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    Karl Hurtig
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    Quote Originally Posted by Allyie View Post
    Unless maybe Cid finds a hidden stash of thousands of bottles that were lost to the ages. I personally don't care if they can only be used once a month. I just want the option. Either way I'm sure we can all agree that more will be available in the future.
    I would definitely buy that Cid story XD. I would actually very much accept if Cid opened a shop where he sold multiple previously legendary items.
    (0)

  6. #6
    Player
    Allyie's Avatar
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    Allyie Gaiters
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    Quote Originally Posted by HurtigeKarl View Post
    I would definitely buy that Cid story XD. I would actually very much accept if Cid opened a shop where he sold multiple previously legendary items.
    I can appreciate the points you make about a legendary item being rare, but relic weapons are themselves supposed to be legendary yet they are everywhere. Maybe the first fantasia potions that were made are rare, but some crazy alchemist rediscovers the formula or the ancient texts are discovered containing the unique recipe. This is assuming they decide to make the potions available through means within the game and try to explain it through lore.
    (0)
    Last edited by Allyie; 01-14-2014 at 03:28 AM.

  7. #7
    Player
    HurtigeKarl's Avatar
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    Karl Hurtig
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    Quote Originally Posted by Allyie View Post
    I can appreciate the points you make about a legendary item being rare, but relic weapons are themselves supposed to be legendary yet they are everywhere. Maybe the first fantasia potions that were made are rare, but some aspiring alchemist rediscovers the formula or the ancient texts are discovered containing the unique recipe.
    Relic weapons involve a very long quest chain and you can only have one per class. They've kept their legendary status in such way.

    Analogously Fantasia potions should be hard to obtain. And if it isn't hard, the game should provide a good explanation for why the previously legendary item is now so easy to obtain :P.

    This may not matter to other people, but for me it matters a lot that the internal logic of the world is kept; that things makes sense given the world they are in.
    (0)

  8. #8
    Player
    Reyno's Avatar
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    Olyver West
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    Mateus
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    Arcanist Lv 80
    Quote Originally Posted by HurtigeKarl View Post
    Given this new information: it is clear that the Fantasia potions needs be kept rare to not break against the "Legend" status it currently has and I would definitely encourage SquareEnix to change the usage of the potion so that you have to wait until the ingame morning to see the change .
    Any notion of something in the game's lore being "legendary" or "rare" has no bearing on game mechanics or its in-game availability. According to the game there is only ONE non-padjal white mage in existence. Just think about that for a bit.
    (1)

  9. #9
    Player
    HurtigeKarl's Avatar
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    Karl Hurtig
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    Quote Originally Posted by Reyno View Post
    Any notion of something in the game's lore being "legendary" or "rare" has no bearing on game mechanics or its in-game availability. According to the game there is only ONE non-padjal white mage in existence. Just think about that for a bit.
    A well-crafted world tries its best to keep the game as consistent as possible with the internal logic of the world. SquareEnix has a done a great job so far and they should keep doing a as good job as possible. Sure, all will not follow the logic, like the respawning of dungeons, due to deep conflicts with game mechanics, but just because some parts have failed to follow the logic, it doesn't mean that should stop trying to do so for the rest of the game. They should try to follow the internal logic as much as possible. In the case of Fantasia, they are multiple ways to keep them consistent with the internal logic and I hope they do so.

    I haven't played white mage, so I can't comment on your white mage statement.
    (0)

  10. #10
    Player
    Reyno's Avatar
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    Olyver West
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    Mateus
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    Arcanist Lv 80
    Quote Originally Posted by HurtigeKarl View Post
    A well-crafted world tries its best to keep the game as consistent as possible with the internal logic of the world. SquareEnix has a done a great job so far and they should keep doing a as good job as possible. Sure, all will not follow the logic, like the respawning of dungeons, due to deep conflicts with game mechanics, but just because some parts have failed to follow the logic, it doesn't mean that should stop trying to do so for the rest of the game. They should try to follow the internal logic as much as possible. In the case of Fantasia, they are multiple ways to keep them consistent with the internal logic and I hope they do so.

    I haven't played white mage, so I can't comment on your white mage statement.
    Like I said, this "internal logic" that you speak of is destroyed every time you play with a white mage. There is literally ONE white mage according to the game. Yet here we have WHMs running around all willy nilly, all wielding their pretty Thyrus relics. Speaking of relics, many of them are one-of-a-kind. One. This is as opposed to something like the fantasia potion which could easily become something mass produced by the alchemist guild. You speak of a "well-crafted world" but seem to ignore that everything you don't want is already happening all around you just for the sake of making an argument against fantasia potions? Just say that you don't want them to be purchasable items instead of creating a baseless argument.
    (1)

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