Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 98

Thread: DPS at End Game

  1. #41
    Player
    Katiyana's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    48
    Character
    Raging Nerifes
    World
    Hyperion
    Main Class
    Red Mage Lv 83
    I'm not as well-off as some of these guys (only up to T2 in Coil)... but for my 3 or so months playing the game I have enjoyed my Dragoon the most
    And while yes, we lose some DPS due to movement/mechanics, nothing I have done has been "impossible" nor does my FC refuse to include me in content when we try it out
    (0)

  2. #42
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Peptaru View Post
    I love playing as drg, but there are so many bad ones... so many. You have to fight the stigma of loldrg in party finder. To be totally fair though, I see a ton of failure bards and monks too... The most I've seen in any party is one of either melee and one bard... so as the others have said, pick your favorite~
    DRG is great fun, the stigma of loldrg only exists because it is easy to spot a bad one, much like spotting a bad Monk. bad BLMs are difficult to spot without carefully watching cast bars >_<
    (2)

  3. #43
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    I would say drg and mnk are equal at this point with some encounters better then one or another. Drg tend to be better over all for the newer content though.

    They are both now far more powerful then range users by far. You can't beat a drg or mnk when there's something to hit.

    Smn and blm are really hit or miss, they are in some cases even worse then a bad drg/mnk in the newer content. there's a reason for almost every class now, with exception of smn (because they still have some annoying issues), but smn can be really powerful in certain cases.
    (0)

  4. #44
    Player
    Hitome's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    210
    Character
    Hito Yu
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ZeroRains View Post
    Sad, you still can't let titan go on a post not even about titan. Just stop, its childish at this point.
    I don't think it's childish at all to observe your past posting history and make an observation about your posts on this forum as a result.

    Your opinions are often incorrect as they were in Titan and as they are on this subject. Tanking is not a joke but it is far from difficult. DPS and healers both have it much more rough.

    Play one and find out. I play all three.

    Quote Originally Posted by kukurumei View Post
    I would say drg and mnk are equal at this point with some encounters better then one or another. Drg tend to be better over all for the newer content though.

    They are both now far more powerful then range users by far. You can't beat a drg or mnk when there's something to hit.

    Smn and blm are really hit or miss, they are in some cases even worse then a bad drg/mnk in the newer content. there's a reason for almost every class now, with exception of smn (because they still have some annoying issues), but smn can be really powerful in certain cases.
    I mistook you for ZeroRains at first.

    DRG is not more powerful than ranged users, sorry to burst your bubble. MNKs are pretty well up there. But SMNs destroy them on most fights. There is ALWAYS a need for a SMN due to battle res which frees up healers quite a bit and they can have almost 100% up time on any boss.

    We already discussed this in another thread but BLM and SMN sit just fine right now. BLM can out DPS just about everyone on select encounters but MNK and often tie with SMNs. SMN can out DPS everyone besides MNK on select encounters.
    (1)
    Last edited by Hitome; 01-22-2014 at 06:58 PM.

  5. #45
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Quote Originally Posted by Sylve View Post
    DRG is great fun, the stigma of loldrg only exists because it is easy to spot a bad one, much like spotting a bad Monk. bad BLMs are difficult to spot without carefully watching cast bars >_<
    You can just watch the ratio of fireballs vs big explosions. The amount of Black Mages who just spam Fire III/Firaga are pretty surprising. Do people ever read their Traits list?

    And it's not loldrg, it's lolcatboy
    (0)

  6. #46
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raminax View Post
    You can just watch the ratio of fireballs vs big explosions. The amount of Black Mages who just spam Fire III/Firaga are pretty surprising. Do people ever read their Traits list?

    And it's not loldrg, it's lolcatboy
    Eh, i turned off everyone else's animations so i can see the boss/myself

    Ive corrected more than one BLM who used a Fire III/Blizzard III spam rotation lol, It's just easier to spot the bad in some classes than others.
    (0)

  7. #47
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Quote Originally Posted by Sylve View Post
    Eh, i turned off everyone else's animations so i can see the boss/myself

    Ive corrected more than one BLM who used a Fire III/Blizzard III spam rotation lol, It's just easier to spot the bad in some classes than others.
    Maybe one should do that himself. Bosses like Gaius and Lahabrea are nightmares to properly position for with the way they keep turning and all the explosions happening on them. x.x
    (0)

  8. #48
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Axidrain View Post
    lol tank is the easiest job to play
    If that is true, then why is there a huge gap lack of Tank right now in the game? Some fight, yes Tank is easy to play. But it all depend on the fight too. Ultima Hard Mode for example, most Tank I see died at last laser phrase or don't know how to touch the orb correctly. Garuda Extreme is another hard job for Main Tank if you Tank both Garuda and Suprana at once while trading voke between the spliny plume. Turn 4 is also another hard one for both Tank.

    All this fight required Tank to be alive or it an instant wipe, then why is there still so many people having problem and it still difficult to find a good Tank for this kind of fight? If Tank is such a face roll easy job to play?

    Unless you try the class to see for yourself you don't know your class, do you think a good Tank just stand there and does his 3 Rotation over and over again? I find all this phrase DPS especially Range class a Face Roll and much easier job then Tank. I love playing my Bard, but it hard to find good Tank to get this done when I'm on my Bard.
    (10)
    Last edited by Zaiken; 01-11-2014 at 09:46 PM.

  9. #49
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    IMO, all DPS are fun and bring good qualities to the table if one knows how to use them correctly and maximize rotational effectiveness. I agree with the general consensus that you should just choose what you will be happy playing, however I do lean towards Bard (biased) for a definitive class.

    You asked about consistent damage. I've heard answers claiming for the other DPS classes but I'm not sure if I agree. Unless we are defining 'consistent' differently, anyway. When I think 'consistent', I am thinking of fastest continual DPS. As much DPS without downtime, if you will. MNK and DRG's have very few skills that aren't used in their GCD. BRD's don't have many either....but the DOT's we (should) throw up on every enemy let our Instant proc to immediately recast. Combine that with Internal Release/Straighter Shot (because the proc is based off the DOT Critting) and Bloodletter actually instantly respawns quite frequently. I have literally done 5 GCD rotations with 5 Instant Bloodletter in a row. When things like that happen, NO DPS out-hates me.

    That doesn't even mention Barrage, which makes your auto-attack triple. With all buffs going, that triple auto attack can Crit with every arrow and deal upwards of 1200 total damage. On an auto-attack!!! I haven't played casters yet, but I know melee can't even get close to that with an auto-attack. At least on DRG.

    The only thing that might make MNK comparable is the fact that tripled stacked Greased Lightning should be in effect at all times during the battle, and that does add a considerable amount of dmg/atk speed to what they can do. The first time I played a MNK at lvl 40 I almost couldn't keep up with the GCD at first. And with all the positioning to get the most out of your moves, it's definitely fun but it also might not be the first thing you want to focus end game on. End game throws a lot of mechanics at you as a DPS and you have to avoid them all. I'm not aware of your skill level (not trying to say it's bad or anything) but keeping "dodge AOEs" as a high priority will be easier to forget when your focusing on positional damage and maximizing your DPS. As a BRD, you just make sure you run out of the red and keep on attacking

    In regards to DRG, they absolutely do the best burst damage out of melee DPS, but are just so sloooow compared to MNK and BRD it lost it's appeal for me. The moves are cool, and the rotation for maximum DPS is SICK....but I get bored DPSing as a DRG because I'm used to the faster paced rotations of BRD and MNK.

    But these are just my 2gils. Honestly, becoming efficient in them all is prob the way to go. You won't ever get left out of a party because you don't have the DPS they require
    (2)
    Last edited by JayCommon; 01-11-2014 at 10:00 PM.

  10. #50
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by NeoAmon View Post
    You literally skip phases in end game fights, you never get jailed or conflaged nor is it your responsibility to break either or even worry about them.

    One last addition, take the most important fights in this game, Coil & the 3 EM primals, what are tanks doing in comparison to healers and DD?
    Said as someone who has never tanked in this fights. This are the very fights where Tanks are pulling double duty over everyone else. You have to know how to deal with Fireballs/Conflags as a Tank PLUS keeping track of the DS timer. Titan Ex same deal, we have to memorize both how to fight behind it and fight in front of it, which are 2 very different things, on top of learning how to swap safely.

    Perhaps you forgot entirely, that a tank in this situations need to know how to MT and OT on the drop of a hat yes?

    Quote Originally Posted by NeoAmon View Post
    Twintania is a prime example of a healer carrying a tank through it, SCH timing his/her shield perfectly for every single death sentence
    I can assure you that timing Inner Beast/SS for every DS is as much work as timing Adlo/SS.
    (7)
    Last edited by Kyros; 01-11-2014 at 10:17 PM.

Page 5 of 10 FirstFirst ... 3 4 5 6 7 ... LastLast