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  1. #17
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ri_ri View Post
    It only happens when you mix people using low level weapons with people in relic or better. Right now I feel like upgrading my Curtana would be a waste of tomes... since the only point of it was being better at generating enmity.
    this is why I keep some low level weapons honestly. as a +1 Relic healer I can throw one Cure in a place like Sastasha on Roulette and pretty much instant hate. I've found that wearing lower level gear helps prevent this.

    Also...I like that hate is easier....even with the changes I still see awful tanks. Do you suggest changing it back and then having even more awful tanks who cant keep hate and then we just ruin the game for everyone? I can only take so many bad runs before I just don't want to run dungeons anymore. I ran Cutters Cry last night with a Paladin that had so many problems keeping hate that they insisted the mobs were out of their control. He wanted to stay on the Princess and have the healer kite the Marshall. Then on the worm, "I literally have no control of what happens here, its the way the game was designed." I never have trouble with this boss. After the healer died over and over, the tank became frustrated and finally complained about having to just spam flash. Now....imagine if you make it even harder to make hate. This situation would have been far worse.

    What about going into dungeons, possibly as preformed parties, and allowing difficulty sliders much like you see in leves? Maybe a way to adjust enmity or overall difficulty?
    (2)
    Last edited by odie; 01-11-2014 at 03:31 AM.