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  1. #31
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by TeganLaron View Post
    I've completed it with melees, but as a healer they definitely make my job harder. Getting hit by wicked wheels and running back an forth through tornadoes just makes them more of a hindrance than a help. I know it's not their fault, it's the way the fight was designed.
    Is what people have been saying on the previous post, it's not that you can't complete this for melee. Is that as melee you need to know to avoid wicked wheel, also there are different tactics that make it easier for a melee heavy group. There are multiple ways of completing this, some are easier than others on melee too.

    The problem is generally that melee players are too busy trying to do more damage instead of concerning to move out of the way and dodge abilities. Wicked wheel is dodgable. Tanks can help also with cover. Anyway.

    As it was said before, is just those players being bad. (not the ones in the picture)



    Quote Originally Posted by Lafiele View Post
    Melee is not impossible at all. It's just the general public that PLAYS melee sucks at avoiding wicked wheel and thus we lead to this.

    On the other hand, SE can't make content which is easier for melee while maintaining the same difficulty for range. It's usually, melee easy, range super easy; melee hard, range medium; melee SUPER HARD; range hard. One way is to buff the actual melee class defensively but that would make them OP because they would become OFF OFF tanks lol.

    So ultimately, I think the best solution is, buff melee dps even more to trade off the risk. Melee at the moment is still gimped in half the new content available. Perhaps something like a damage increase over time the longer you stay near a boss?
    I was gonna like your comment but damn, it's not true that it's always harder on melee than on range. So off. While some mechanics are easier for range than for melee, it also goes the other way around. Some of these fights are just as easy for both, or harder on one than the other.

    No fight in this game makes it impossible for either job. It's just the players playing those jobs.

    Is like those idiots saying "Titan is impossible for casters, too much movement! Take melee!" Or then the ones that say "melee sucks on titan, no melee allowed" (there's a thread about this one). Both are just as wrong, Any job can perform well. While some fights may have better affinity to specific jobs, it doesn't mean it renders the others useless. on the contrary, difference is not that noticeable most of the time. (You can complete T4 with only melee btw too, not casters cause well soldiers just can't be killed by casters QQ)

    If you gather around good players, you'll notice these are mostly myths or just specific cases that involve less skilled players.

    If you chose melee you should be prepared to move to reach your target, just as if you chose to play a caster, be ready to interrupt your spells to dodge enemy attacks. That's just the way it is, think about it more deeply before choosing what class you're gonna play.

    (btw this is not a personal attack, just continued from what you said to expand on the myth that it's harder for melee than ranged, different does not imply harder)
    (1)
    Last edited by NeruMew; 01-11-2014 at 12:52 AM. Reason: typo plus comment

  2. #32
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by NeruMew View Post
    Tanks can help also with cover. Anyway.
    Isn't this suicide?
    (1)

  3. #33
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    If you have 3 melee, you can't take out suparna first.. lol.. Unless your melee realllly suck and your 1 ranged is Insanely AWESOME.

    Or better yet... Don't que for Garuda EX in the Duty Finder.... Use the freagin party finder.
    (0)

  4. #34
    Player

    Join Date
    Oct 2013
    Posts
    209
    Melee dps gets boned in this fight no matter which way you look at it, only naysayers are r-dps or basement dweller mnk/drgs who have mastered the fight to he point of being able to dodge WW the second it comes out and getting back without screwing up their rotations.
    (2)

  5. #35
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Ri_ri View Post
    Isn't this suicide?
    Honestly I is not sure, but our tanks do it, I do however know for sure that wicked wheel is predictable and suprana should die fast regardless. Tornados are a joke to dodge and get past through.

    Quote Originally Posted by Narcissus View Post
    Melee dps gets boned in this fight no matter which way you look at it, only naysayers are r-dps or basement dweller mnk/drgs who have mastered the fight to he point of being able to dodge WW the second it comes out and getting back without screwing up their rotations.
    What's not to like about dakr moisty basements, with crawling spiders everywhere and some other dark creatures?

    Seriously... Why you hate on dem basements.

    The trick to dodge wicked wheel is not a fast reaction but instead a good prediction. It comes tied to another spell (can't remember which <_> Sorry)
    (0)

  6. #36
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Yagrush View Post
    I've tanked this many a time, and I don't see these mythic Wicked Wheels as Off tank. I take chirada first and then Suprana, and never see Melees take damage sept for random frinctions, tornadoes, or slipstreams.
    That's probably because Suprana and Garuda use WW, not Chirada. And I'm not entirely sure, but I haven't seen Suprana use WW after Chirada is dead.
    (0)

  7. #37
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by whiskeybravo View Post
    That's probably because Suprana and Garuda use WW, not Chirada. And I'm not entirely sure, but I haven't seen Suprana use WW after Chirada is dead.
    They do... that's what all the hassle is about, generally people kill chirada and when melee moves onto suprana they get face melted by double WW.
    (0)

  8. #38
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NeruMew View Post
    The trick to dodge wicked wheel is not a fast reaction but instead a good prediction. It comes tied to another spell (can't remember which <_> Sorry)
    Slipstream>Friction>Downburst>Wicked Wheel, if I remember correctly
    (1)

  9. #39
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    There is multiple ways to do this fight without melee getting hit by double wicked wheel at all. It is sad on multiple levels people can't think outside the box once they see a guide/method that lets them apply their face to the keyboard and roll around. It is really telling of all parties that this is happening, and I hope people start spreading *correct methods* of doing Garuda EX rather then just take the no brain method and exclude members.
    (3)

  10. #40
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NeruMew View Post
    They do... that's what all the hassle is about, generally people kill chirada and when melee moves onto suprana they get face melted by double WW.
    The last few times I tried (as DRG) OT pulled Suprana away from Garuda (after downing Chirada), I was fully expecting WW but never saw it, this was at least 3 or 4 times in a row we tried it, and I didn't see it once. I don't know if it's random, or has to do with their relative distance from the other, all I know was I kept moving back to the center to avoid it and it never happened.
    (2)

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