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  1. #1
    Player
    Haprimac's Avatar
    Join Date
    Aug 2013
    Posts
    721
    Character
    Fjrwn Ymir
    World
    Odin
    Main Class
    Reaper Lv 100
    I was just doing hunting log for my monk in Castrum and was feeling a bit silly, raiding over the place with my chocobo. Because an adventurer and a chocobo can take over a whole imperial stronghold, no problem! Didn't help that the imperial soldiers were very far apart from each other, so it was pretty easy to just "sneak" past the ones I didn't need for the log.

    I will forever remember from LotRO the lvl 30-40 orc camp that I had no hope of soloing, duoing or even trioing. Would need 6 people to get around the place. Unless you were a stealth class, ofc, but even then it was far from quaranteed you'd survive even a 1vs1 fight.

    Just sayin'. ^^
    (18)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Haprimac View Post
    I was just doing hunting log for my monk in Castrum and was feeling a bit silly, raiding over the place with my chocobo. Because an adventurer and a chocobo can take over a whole imperial stronghold
    If you tried to do this in 1.2x you'd become the laughing stock of your entire server trying to think you were awesome only to get your body smeared all over the place and left for the wolves in the caves.

    Those Magitek Vanguards were the bane of your existence if you didn't leash past them for the storyline mission. They didn't fall over like a tinkertoy like they do in ARR. Eorzea is a world without teeth because people would complain it's "too hard" to do anything if they...wait for it....actually had to fear for their lives.
    (10)

  3. #3
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tupsi View Post
    If you tried to do this in 1.2x you'd become the laughing stock of your entire server trying to think you were awesome only to get your body smeared all over the place and left for the wolves in the caves.

    Those Magitek Vanguards were the bane of your existence if you didn't leash past them for the storyline mission. They didn't fall over like a tinkertoy like they do in ARR. Eorzea is a world without teeth because people would complain it's "too hard" to do anything if they...wait for it....actually had to fear for their lives.
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    (3)

  4. #4
    Player
    lolirocco's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Lux Fragil
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TeaTimeBear View Post
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    When did doing the EXACT opposite of something ever result into perfection though hahaha
    (5)

  5. #5
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by lolirocco View Post
    When did doing the EXACT opposite of something ever result into perfection though hahaha
    There seems to be too much of this in ARR's direction vs 1.23. They changed so much that didn't need to be.


    Everything in the game now feels like a theme park, and not in a good way.
    • Elaborate prop-like environments with virtually no open spaces for roaming or nature.
    • Blatent/overt game mechanics that have no tie to story or lore - (try to imagine why a Boss monster would fight in an arena with structures that have no purpose but to nullify it's most potent attack)
    • No sense of danger in the world, all paths are safe and have virtual guard-rails.
    • Queue up for your favorite ride/game and repeat until you get enough tickets for a flashy prize - rinse, repeat.
    • Crafting and Gathering are side activities which are flooded with virtually useless trinkets.


    Furthermore, the devs act as if player 'stress' is something to avoid at all costs - rather than a spice which when used properly, makes a very flavorful game. By doing so they have set expectations among the player base that everything should be easily obtained. This expectation causes players to get irate when met with any delays to progress, and contributes to a toxic community.

    I'm really looking forward to Dark Souls II more than I ever thought I would -- if just to play a game that actually feels immersive and where the rewards are actually earned and meaningful.
    (21)
    Last edited by Zantetsuken; 01-10-2014 at 04:36 AM.

  6. #6
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zantetsuken View Post
    Furthermore, the devs act as if player 'stress' is something to avoid at all costs - rather than a spice which when used properly, makes a very flavorful game. By doing so they have set expectations among the player base that everything should be easily obtained. This causes players to get irate when they are slowed down, and contributes to a toxic community.
    THIS. Wtf is this "stress" excuse? Do all FFXIV players all of a sudden have weak hearts and high blood pressure that giving a challenge will instantly kill them? I've heard devs saying they want content to be more accessible (which is fine), but I have never heard a dev say "we want to remove the possible of failure because it makes you feel sad/stressed".
    (8)

  7. #7
    Player
    Vinsyn's Avatar
    Join Date
    Oct 2013
    Posts
    22
    Character
    Little Vin
    World
    Ultros
    Main Class
    Black Mage Lv 80
    I too had this thoughts of how Eorzea, and how small the whole as it's own feels like a hop and skip to places, but just remember, looking at the map, this only one side of the World map, who knows what else they'll bring to the dinner table, people really just need to wait and see, and if you can't do that, un-sub and there's the front door.


    Not every MMO-Game can be perfect, I learned this the hard way, I myself do the same thing, I un-sub after I feel like there's nothing more a game can offer until more content is put in place, then I come back and enjoy what it has to offer. Final Fantasy will always have my eye, no matter how low or high the game gets.
    (3)

  8. #8
    Player
    Ahzarhuuk's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Narangal Asokhatai
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Vinsyn View Post
    I too had this thoughts of how Eorzea, and how small the whole as it's own feels like a hop and skip to places, but just remember, looking at the map, this only one side of the World map, who knows what else they'll bring to the dinner table, people really just need to wait and see, and if you can't do that, un-sub and there's the front door.


    Not every MMO-Game can be perfect, I learned this the hard way, I myself do the same thing, I un-sub after I feel like there's nothing more a game can offer until more content is put in place, then I come back and enjoy what it has to offer. Final Fantasy will always have my eye, no matter how low or high the game gets.
    This is refreshing to read.
    (1)

  9. #9
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zantetsuken View Post
    ARR's direction vs 1.23.
    Regardless of what anyone's feelings of 1.0 are, it was a disaster. Any improvements 1.23 had over 1.0 were simply not enough to make enough money to continue. It doesn't matter if you feel it was "better", more risky, whatever. It was shut down or change to what we have now.
    (0)

  10. #10
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by rabbitzero View Post
    Regardless of what anyone's feelings of 1.0 are, it was a disaster. Any improvements 1.23 had over 1.0 were simply not enough to make enough money to continue. It doesn't matter if you feel it was "better", more risky, whatever. It was shut down or change to what we have now.
    Irony, it was making money and gained more subs during it's P2P phase lol - If it was such a disaster, you'd think people wouldn't have subbed at all. 1.23's direction was amazing and ARR was supposed to be a better version of that - Hell ARR only came around because they couldn't fix certain issues on the engine 1.x was on. So it's not as irrelevant as you think. Hell, you probably utilize stuff from 1.x all the time
    (8)

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