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  1. #41
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tupsi View Post
    If you tried to do this in 1.2x you'd become the laughing stock of your entire server trying to think you were awesome only to get your body smeared all over the place and left for the wolves in the caves.

    Those Magitek Vanguards were the bane of your existence if you didn't leash past them for the storyline mission. They didn't fall over like a tinkertoy like they do in ARR. Eorzea is a world without teeth because people would complain it's "too hard" to do anything if they...wait for it....actually had to fear for their lives.
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    (3)

  2. #42
    Player
    lolirocco's Avatar
    Join Date
    Sep 2013
    Posts
    54
    Character
    Lux Fragil
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TeaTimeBear View Post
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    When did doing the EXACT opposite of something ever result into perfection though hahaha
    (5)

  3. #43
    Player
    ToraFomalhaut's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    84
    Character
    Tora Fomalhaut
    World
    Masamune
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TeaTimeBear View Post
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    Actually a lot of us (sorry I shouldn't assume) I was quite happy with where the game at 1.2x bar a few major flaws in the architecture of the game system that limited what the developers could do. But mechanics and world environment difficulty were at a comfortable place. I thought I was supporting the game through it's '1.0' period for more of the same. Still FFXIV is a nice enough MMO I suppose, but this is definitely one of the chief complaints I have and would love to see changed about the game world.
    (9)
    Last edited by ToraFomalhaut; 01-10-2014 at 12:28 AM.

  4. #44
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Ah back when mining was difficult, fun, and worthwhile in terms of profit. I miss those days. Nothing like jumping on a node before someone else and nabbing some darksteel ore. You could actually compete with the RMT. Its pretty disappointing when you need to get to a aetherite to access the hard or ex mode primals and there is no challenge to do so, just run in on a mount and make easy work of the few mobs that actually chased you. I think one of my favorite points of XI was being low level and having to run to jeuno while not getting killed.
    (4)

  5. #45
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by CYoung187 View Post
    Its pretty disappointing when you need to get to a aetherite to access the hard or ex mode primals and there is no challenge to do so, just run in on a mount and make easy work of the few mobs that actually chased you.
    The quest to unlock access to Thornmarch in 1.X was so much fun compared to the little escort quest we have now.
    (3)

  6. #46
    Player
    Scamperoo's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Character
    Lulu Moon
    World
    Excalibur
    Main Class
    Miner Lv 80

    Rabbits, hares and worms...Oh my!

    I remember as a fresh faced taru in ffxi I wandered out into Ronfaure and saw my first cute little hare, it had no arms, a twitchy little nose and was so cute....so I hit it This is what I learned apparently bunnies and hares are to be respected. So next I tried a worm, I died to stone ^^ However when I learned I didn't have to run back to my mog house to heal I did much better....never forgot that rabbit though or any of the other little bastards I died to at all levels.

    This game is very beautiful but it is vapid and boring, I do not respect it or the creatures in it.
    (15)
    Last edited by Scamperoo; 01-10-2014 at 12:33 AM.

  7. #47
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Tupsi View Post
    Some mobs in eorzea are slightly faster..but not by much - If i aggroed a high level raptor in XI and I wasn't a thief, that was where I died. If I aggroed a high level tiger, he'll laugh at my feeble attempt to run away. Oh and that Goblin? You know..those goblins that ALWAYS seems to be around every corner when you're low level to the point you swear they can smell your noob butt? Yeah they'd be your bane of existence.
    Well... due to XI's complex aggro system, some mobs did smell your noob butt and tracked you down.
    (6)

  8. #48
    Player
    Ketch's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Joxer Themighty
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Funny this thought hit my mind yesterday. I remember being a fresh lvl 17 running to Mor Dhona during the open beta. Place was like a ghost town and I had to do everything I could not to get caught and not to die.

    There was just something exciting about venturing into the unknown that could had your arse on a platter if you were not careful. Minus instanced dungeons I can't think of any place in the open world that gives you a challenge to go to.

    To each their own though. I am not sure if I am a dying bread or not, but all throughout my FF11 history one of my main loves was to explore these harder to get places.

    To me it took some skill on knowing the areas and knowing how to dodge aggro successfully. I know FFXIV is less than a year old, with only one big update under it's belt, but no place in Eorzea feel dangerous and no place gives me a little bit of game pride in knowing how to maneuver.
    (4)

  9. #49
    Player
    Scamperoo's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Character
    Lulu Moon
    World
    Excalibur
    Main Class
    Miner Lv 80
    Quote Originally Posted by TeaTimeBear View Post
    And now people want the reverse. If I were a dev I'd be pulling my hair out.
    Lies all lies, it was them thar vocal minority.....
    (0)

  10. #50
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by LunarEmerald View Post
    Because you're level 50 with i90 gear. Nothing on the world map poses a challenge to you, currently. Back when you were level 20-30 and you'd venture into the level 49 beast camps, you'd get your ass handed to you and stood no chance.
    In FFXIV there is zero reason for a level 30 to go into a tougher zone. No quests or gathering nodes to make the risk worthy. There is nothing dangerous about the zones. This game has great dungeons/ duties, but outside of those nothing in the open world is remotely challenging.
    (1)

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