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  1. #35
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Stuff I want to see:

    Lancer
    -> Templar (Holy See of Ishgard)
    No jump attacks, those are for Dragoon, substitute in other mechanics such as dragon's breath abilities

    Fencer (rapier)
    -> Red Mage (melee/caster/support)
    -> Spellblade (Holy See of Ishgard)

    Scout (cloak&dagger stealth class)
    -> Thief (Ala Mhigo, the poor underclass must steal to survive, stealing becomes an art)
    -> Ninja (Far East)

    Conjurer
    -> Geomancer (Ala Mhigo, expand on stone, air, water abilities, caster DD/support, similar sense of spirituality as Monk)

    Arcanist
    -> Warlock/Necromancer
    Able to summon ahriman/succubi/skeleton etc, Aetherflow becomes Voidflow, needs lore justification, but fits with DoT abilities+summoning

    Marauder
    -> Dark Knight (expand HP steal mechanics, add HP cost abilities)
    I don't particularly care about this so much but I think this is a likely fit because of existing Marauder abilities
    (0)
    Last edited by casker; 01-09-2014 at 09:33 AM.