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  1. #61
    Player
    Scamperoo's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Character
    Lulu Moon
    World
    Excalibur
    Main Class
    Miner Lv 80
    He did rather torpedo crafting with that one little post but in all honesty deep down we knew they made crafting/gathering throw away classes and it was secondary to the great e-peen dungeon race. Everyone can get everything from dungeons we don't really need anything else it seems, so I guess we don't need much of an economy, the people who like these side classes can just leave and we will be left with just the large FC's who can spend all their time in raiding parties or plotting strategy in their super million gil FC houses. Come to think of it they can just come and go from the FC house to the dungeon of choice, forget the rest, who needs it anyway.
    (10)

  2. #62
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the more important trouble is the fact that craft, for most of them, are simply useless...
    exept reduct your repair cost, you have no benefice nor goal as crafter!

    the only craft that arrive to be usefull is the cooking... even the alchemy is useless since the potion are soo ridiculous...
    i can understand the trouble link to the craft versus loot... but the point it's to give a goal to the crafter.

    the housing is not a solution...why? go on the server with the 4th and 5th price, we are almost one month after the 2.1 and ragnarok have still not see a house in ul'dah (need to check the two other)
    you plan to add furniture for help the crafter later...what for? actually the craft have no purpose!
    (5)

  3. #63
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    I have a feeling you're doing it wrong, OP.
    (0)

  4. #64
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    Quote Originally Posted by Hvinire View Post
    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.

    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    Materia melding is a joke. It's a badly designed system that needs a lot more TLC.

    Moreover, SE needs to do something about DoH/L before it becomes a sea of dead content.
    For starters, you can make the game not rain gear upon players. Why would anyone turn to crafters when they can get cheap gear from NPC vendors?
    Secondly, let people specialize in a craft. There is too much supply and too little demand.
    Consumables, especially potions need more TLC. The CD's on them need serious reworking. There is no reason Antidotes should be on a 1m CD. There is no reason stat potions should share a CD w/ HP and MP potions. There is no reason why stat potions should have a 5m given their duration of 15s. Even potions like silencing potions aren't worth much because their effect is too short.

    If SE didn't want crafting to have a purpose then crafting shouldn't have even been added to the game. Otherwise, fix it and make it have a purpose.
    (11)

  5. #65
    Player
    Reishi's Avatar
    Join Date
    Dec 2013
    Posts
    241
    Character
    Mythe Vandalay
    World
    Hyperion
    Main Class
    Ninja Lv 70
    Quote Originally Posted by juniglee View Post
    Philosophy tome mat prices are pretty bad too. I've heard it's still about 25k+/piece or so on other servers, but on Tonberry they have now dropped to 10k/piece. I estimate it will drop to 9k today, and it will just keep dropping. Subsequently, prices of 2-star HQ might drop too.
    Exactly this.
    On Gilgamesh tome mat prices dropped to 4k-5k (beginning of January) and it's just worth doing if you're really otherwise always on 2k/2k tomes like me. HQ 2 star items aren't anymore the way they used to be, too. Prices for weapons dropped about 200k within a month! I can't speak for accessories but body equipment dropped by 50k-100k in the same time too.
    (1)

  6. #66
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Hvinire View Post
    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.

    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    You might as well remove DoH and DoL then because your team doesn't understand the point of crafting.

    Not only are we not making Chocobo Barding.... yea that should be a thing, but 2.2 is bringing vanity gear so obviously you should be adding low/med greens that have a unique look to them.
    (15)
    Last edited by Dyvid; 01-08-2014 at 09:17 PM.

  7. #67
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    So, what I'm reading here is that Devs couldn't care less about crafting and the only reason we have it is because of 1.0... gee, thanks guys.

    Do any of you play the game, or do you just make all your executive decisions based on Youtube combat videos? Combat needs to be important, we get it! That doesn't give you an excuse to trivialize the other 50% of the classes. If you had any sense you'd be making it more of a synergy; the combat classes gathering the rare and much needed materials for the crafting classes to make the equipment. There is literally no point to crafting if the gear that is created is superseded by equipment you can grab in a single days worth of dungeon-crawling.

    Materia? Don't make me laugh. You guys completely messed that system up when you made dungeon gear undyeable, unmeldable and 'best in slot'. Who cares about spiritbinding when the materia it creates can only be slotted on gear which is subpar? Can we get someone who isn't a robot actually speak some sense and let us know which direction this game is going, because right now I'm really not liking this 'sweep it under the carpet' attitude.
    (15)
    Last edited by Lemuria; 01-08-2014 at 09:46 PM. Reason: 1000 char

  8. #68
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    The one great selling point about this game was it crafting system, feels like it more current and inventive, and that soon other mmos will need to do better crafting systems and others games will improve on the concept, but l feel they seem that they lost grasp of a good thing to this game.

    Make leves at least give double to triple or more for the gil we can earn if it like a item of the day system or something for the low level gear can stimulate the market and some the low level gear can sell make it so each player got a different piece for there item of the day to turn in also.
    (3)
    Last edited by mindful; 01-08-2014 at 10:11 PM.

  9. #69
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Reishi View Post
    Exactly this.
    On Gilgamesh tome mat prices dropped to 4k-5k (beginning of January) and it's just worth doing if you're really otherwise always on 2k/2k tomes like me. HQ 2 star items aren't anymore the way they used to be, too. Prices for weapons dropped about 200k within a month! I can't speak for accessories but body equipment dropped by 50k-100k in the same time too.
    Its because new treasure chests can drop 9 of them at a time sometimes. Thats getting openning a chest and getting 1300 phil. That & there no need for market for them anymore and earning points has been given out much more since the patch.
    (1)

  10. #70
    Player
    Argurios's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Mez Rostam
    World
    Odin
    Main Class
    Marauder Lv 50
    There is only one way to save DOH/L and that is.....Create a need for them.

    Now, please hear me out.

    Release the next set of gear so you need to use the DOH/L classes to build the full set - so for example -

    Warrior -
    Head - Craft / Armorer / leatherworker - need to contributle ingredients to make it / or something.
    Chest - Dungeon
    Belt - Craft / Armorer / Leatherworker
    Legs - Dungeon
    Feet - Craft / Armoer / leatherwokrer

    Neck - Dungeon
    Earing - Craft / GSM
    Brace - Dungeon
    Ring - Craft / GSM
    Ring - Dungeon

    this all makes a full ilvl ** set with bonus stats for the complete set. This way you will need to use crafters to create a full set of mix and match crafted / Dungeon gear (obviously needs to be balanced) And you could have a set for each class.

    Let me know what you think
    (7)

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