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  1. #41
    Player Archona's Avatar
    Join Date
    Sep 2013
    Posts
    167
    Character
    Vamperica Garisk
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Hvinire View Post
    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.

    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    Its like you dont even play this game.

    There is absolutely no use for low level gear or low level materia. When leveling a second class, you already have Grand Company gear, dungeon gear, and you can just buy white gear from vendors if you're that lacking. Either way, it will only last you a few hours, maybe a day or so, before you outlevel it and replace it.

    So basically, thank you for confirming in your two posts that crafting is useless and will remain useless.
    (35)
    Last edited by Archona; 01-08-2014 at 06:03 AM.

  2. 01-08-2014 06:02 AM
    Reason
    double post accidently

  3. #42
    Player
    Jubez187's Avatar
    Join Date
    Oct 2013
    Posts
    309
    Character
    Arant Aleite
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Hvinire View Post
    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.
    Listen, dungeon gear could be stronger, but that doesn't mean it has to be a cost-benefit BLOW OUT.
    (7)

  4. #43
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's ok putting so little emphasis on crafting is a countermeasure so RMT don't run rampart everyday shouting, botting and controlling the mark-oh.
    (8)

  5. #44
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Well that is discouraging.What's the point of even having low level recipes then if they're meant to be worthless?
    (12)

  6. #45
    Player
    statikcat's Avatar
    Join Date
    Dec 2013
    Location
    DC
    Posts
    20
    Character
    Nier Weiss
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Quesse View Post
    crafters having their own classes on par with their DoW/M counterparts.
    How are they on par? I mean they have specific skills and levels but in reality it is just like any other MMO except you can put them all on one character. Leveling up botony is not much different from potions or something in another game. Level 20 could be skill 150 in another game all the same. Square giving crafting levels I think gives higher expectations than expected on what their end game role should be. Crafting is always to support. Now, I do think it should help support end game WAY better but not by crafting lv90 gear. More useful potions.. or one use type items across the board would be awesome. Or maybe awesome armor you can't repair that can help you get through a learning curve with a FC. Crafting drops in dungeons is also a must.. these can be craft to unique high lv gear. I mean these are just ideas off the top of my head. Also, hopefully vanity will help crafting economy some.
    (4)

  7. #46
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Hvinire View Post
    Confirmed with Disciple of the Hand lead

    Currently there are no plans to add any new low/mid level crafting recipes.
    We designed FFXIV so that gear obtained from dungeons is more effective than crafted items.

    For their first class, players can gain equipment from the main quests so we don't think they should face any problems. But we believe there are other chances to use low-level gear, such as creating materia or equipping them when leveling a second class.
    that's the stupidest thing I've ever heard. Sounds to me you need to just make it so crafts don't have levels at all so people can just skip to the end or a new lead designer for crafting that's willing to put in a lot more items like silver tricorne, moss scalemail, and dodore doublet
    (20)

  8. #47
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    How crafted gear should work across all levels for the best of both worlds is, you level a new job, as you are going through you buy gear, but then you start doing dungeons and slowly acquire better gear, this way the crafted gear is in demand as a starting point for gearing classes whilst people are slowly getting dungeon gear.

    The problem we have is vendors sell all decent crafted gear, therefore people are buying any stopgap gear there. GC gear is also a problem, it doesn't take long to get seals, so rather than spend gil on crafted gear you can gear using vastly superior gear, especially when you can just equip it. What I believe should happen is you have crafted and GC gear that are very similar in stats giving the player the choice "do I grind seals or farm gil to level xxx job?" RPers could choose GC gear to represent whilst they might buy crafted gear seeing themselves as more freelance. This then would give value to all kinds of gear.

    We also need to have the bare minimum gear available at vendors where we can, this then encourages players to use the markets more and allows crafters and gatherers to make money.
    (2)

  9. #48
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    On my server low level items seem more valuable and in demand than anything high level. Currently level 1-20 HQ jewelry is going for 1-2k a piece, all main and off hand weapons for crafters between 1-30 seem to be around 3-8k, and crafting/gathering gear is consistently around 5-8k a piece HQ.
    (0)

  10. #49
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    The problem is that all of those items probably have terrible sales volume; the price is high because even though there's some demand it's hardly worth making.
    (1)

  11. #50
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Confirmed: Crafters useless 1-49
    (15)

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