Gearscore certainly doesn't goes well with their materia system.
Gearscore certainly doesn't goes well with their materia system.
It frightens me that people who spent their time spamming Wanderers Palace only and buying Titan Win now belong to the best geared players in the game.
That kinda declasses the efforts of everyone else.
Last edited by Phe; 01-07-2014 at 06:41 PM.
u dont need to beat EX primals by that class to acquire its weapon
Had a war in CT the other day trying to pull that crap just because he had the Ex primal axe. He caused a wipe twice because he couldn't manage his cooldowns on the Bone Dragon in the last phase of it, then when I went to MT, he and his baddy group stood outside of the instance. We beat it the next try with me mting and him standing there trying to pull hate off me, guess what? He was dead at the end xD And he even said 'too bad I won!' when I /cried over his corpse. I think it was because he provoked, combo'd-BB and actually had hate for the last few seconds, which is the reason he died.
But yeah 733t 700ts = skill lmao
im a tank beaten all ex primals and acquired WHM weapon as i will be WHM in near future
so seeing a class player having the EX primals weapon for it doesnt mean he/she beaten them using that class unlike relic
Turns 1 to 4 is a lot more forgiving than other fights outside of coil. Even more so than Titan HM. As there are no real one shot mechanics. Why, when I was PFing for my PLD relic I saw over and over players who joined sporting Allagan gear die over and over to the same mechanics. In fact in coil T1-4. If the rest of the party is geared, players can be carried. Remember, the first clears of coil where done in ilvl 70 gear. No or minimal myth/Allagan.
Gear augments skill and some try to use it to cover there inability to read and adapt to fights. Aka, it makes some players lazy.
Great players can adapt to the situations they find themselves in or the parties they are put in. Whether it's a fast clear to the end or the ability to assist those who are new. Which we all where once, never forget that. Personally I get greater satisfaction clearing a dungeon with new people who are learning and with some friendly advice, seeing them improve, in some cases substantially, to go on and kill the boss. Than a one shot.
Correct me if I'm wrong, but isn't turn 5 kills being sold on some shards?
i90 doesn't equal skill. That is true as I've seen highly geared tanks (tends to be easiest to notice if one is bad) that would mess up over and over again. On the other hand I have seen like i60 geared ones do a great job (for example in CT).
Also saying that "full myth set = bad player who just played for a long time" is wrong. Play with the person and see how and what they do. I'm average i90. got 3 pieces of allagan (from lower tiers if I'm not mistaken). Clear t4 reliably every week while not being in a hardcore group to do so (and cleared it way before I had full 90). So I presume I can't be that bad..
On the other hand I've seen nearly fully allaganed ones continously fail terribly.
Conclusion: Gear really doesn't indicate much about a person's skill.
Last edited by AryaUnderfoot; 01-07-2014 at 08:09 PM.
Your Ilvl never equals skill with that job and should never be put under the same roof. The Ilvl is only proof of the length on your play time at lvl 50. Player skills comes from knowledge of your job skills, your party skills and the current fight your having..
Even with a perfect Titan extreme does not automaticly make you any good at Garuda Extreme. Same goes with other fights..
Ilvl simply allows access to content.
Skill and honor in this game is very rare.
I strive to be the best tank I can be both as a person and a player.
my I lvl has nothing to do with my abilities as a tank or my honor as a person.
Some days I am simply shit other days I am amazing, largely depends on personal situation and attitude at the time I am playing.
It's quite funny to go to TitanX as ilv 73blm, and out-dps ilv80+ ppl, cause 70% of ppl are just plain rubbish, and 99% fail for some reason, trivial or not.
even if you set ilv restrict to 85+, they will still mess up most of the time. (saw someone make 85pt, and request ppl dont suck, and i been in pt with him before...and he did less damage (blm) than tanks)
a live ilv75 is better than a dead ilv85.
I spent 100hrs on TitanX last week, and won once. Aside from that one win, all the other ilv80+ parties wipe, mostly at/before heart phase.
If you can't do it at ilv 75, you probably can't do it at ilv 85 either.
Also, even with wep/most armor parts being 80-90, my ilv on mnk is still sub80, cause DL-accessories; and that's not going to affect if i can beat Titan or not.
As long as you got ilv 80-90 wep, 3700hp, you're good to go.
I can agree with the OP that gear shouldn't make you feel you are better player than another, however this game is GEAR based so in turn generally the more geared you are the better you can handle a fight.
I am full I lvl90 mostly myth a coil choker and a ruda EX ring, all the gear I have now is the best I could acquire the fastest between coil, myth grinding (which everyone does, and shouldn't be down played as it is a major part of this game and alone not an easy task to gear out one class even with the 450 cap) and various other dungeons and gameplay! i dnt have the time to play most do and i still mananged to ilvl 90 my SCH plus level many crafts to 50, i consider myself a highly experienced player and I am.
People need to realize no matter how gear ppl are if they never played a fight or do not know the mechanics yet they wont play very well, it doesn't matter where your gear came from as long as your character is properly geared for any fight you choose to do (and being full i90 affords you the ability to take on any fight you choose).
ilvls don't just show how long you played, its a smack in the face to all the grinding many ppl put in to say so! they very much show how experienced you are and the amount of play time you have actually put in! This shows that a player is capable of learning a fight properly and eventually will be able to perform a fight correctly once they understand it fully.
the only difference in coil gear and myth is the random factor of how you get the gear, myth is certain if you put in the time, coil is random weekly (it is totally possible someone has horrible luck and can't get any drops from coil at all and is stuck with full myth, this does not make the full myth player bad (most of them I find to be better than coil players that think clearing coil t1-t4 is such a huge accomplishment -_-)
fact is no matter how you gear out, no one is a going to be good unless they know a fight and even then the team they are with has to also be properly prepared to the fight! this is a team game, its not so much about what gear you have its how you use that gear in a fight!
TL;DR ilvl shows what the player's potential to perform is, not the actual skill they have and ppl shouldn't consider full myth as meaning bad player!
Last edited by shadowrell_d-_-b; 01-07-2014 at 09:16 PM.
NO item level in this entire game can gauge someone's skill level.
1.Coil Drops are RNG so the class you are playing doesn't have to "Earn" the right to wear it.
2.Myth is earned over time regardless of how much skill you have.
3.Most content you can purchase a win or get carried through.
The issue is the "Egos & Entitlement" that comes with the gear. Gear in this game pretty much equates to nothing more than a "Virtual Social Status".
While Item Levels are "Supposed" to be an indication of where your skill level is, the game's design bases skill on your memory and reflexes. The ilvl increases nothing more than "Room for Error".
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