Quote Originally Posted by Mack View Post
OK maybe I'm wrong so go ahead and tell me what stands out to you as "unique" about this game? maybe I am legitimately wrong, I'm not trying to mock you or anything, but If unique means daily repeatable quests that are more a hindrance to fun that straight out grinding then I don't want unique. If unique means that entire zones outside the city walls is equivalent to a pre-level 10 zone in every other MMO in existence then I don't want unique. If unique means large maps that are a bore to look at and explore then I don't want unique. What is unique exactly? is it the crafting system? sure its nice but its nothing special and it has been done to some degree in the same way in other games like Everquest I believe...and considering this game isn't a crafting game, I don't want unique. If by unique you mean it has the most beautiful graphics of any MMO, sure but at what expense?

So what is unique about this game exactly? and in your opinion where has the dev team taken this game? all I see are patches inducing shallow quests that are even more boring, shallow mobs they called NMs although they are hardly notorious since we see them more often than their "placeholders" and instanced dungeons are on the way...nothing unique and the game is turning into your typical run of the mill MMO imo. Maybe you see things differently and its not like I want this for this game but this is exactly all I see.

And please don't tell me that the Market Wards are unique, they are the most retarded idea to date.
Sure some of it has been done in other FF IPs, but most of the game is unique to MMOs. And by the way, because you don't like something doesn't make it any less unique.

1. If you think the maps don't change then you haven't explored them. Simple as that.
2. The menu system and UI is unique, like it or not.
3. The stamina/tp based combat system is unique.
3. Market Wards are unique. Yeah, you've stated that you "hate" them, doesn't make the not unique. What's so bad about them? since they got the searchable interface they are the same as an Auction House. People still demanding an AH... I don't get it. Seriously someone explain what's wrong with the Wards.
4. The job/class system is unique. Being able to import skills, and mix and match abilities is a very good concept.
5. The storylines are all unique, and they are different for every starting zone.
6. The LS system is unique, way better than guilds. Ability to swap LS is nice and carry multiples is great.
7. Travel and anima system is unique. Causing you to set favored locations and traveling with intention. People demanding Airships and mounts really need to look into their organizational/time management skills.
8. Guild leve system (like it or not) is unique. Trading in for higher rewards, leve-linking with friends...
9. Crafting system is very unique.
10. Gathering system is also unique.
11. Class archetypes are unique (Land, Hand, and War & Magic). You can have a complete game experience and never lift a sword.

There are more items, but "I'm tired of appeasing your questions. It sounds to me like you just don't like the game, or don't have any in-game friends to make it an enjoyable experience. All of the things above are turning into cookie-cutter MMO BS because of whiners like you demanding more of the same.

The game as all of the components to be something great, which I'm sure won't be for everyone. But seriously come to terms with yourself, quit a game before you try to hack it to pieces and demand that it change, just so you can go back to WoW in the end.