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  1. #1
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Do you mind sharing your idea of how to calculate FATE difficulty? when should fate diffculty be determined? before it spawn, when it spawn, or when the first group of people enter the fate?
    Unless you can predict the future, it almost impossible to do what you suggest. The Difficulty of FATE need to be determined before it spawn, otherwise it will be really complicate.
    (1)

  2. #2
    Player
    jebali's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Shi Usal
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Remn View Post
    Do you mind sharing your idea of how to calculate FATE difficulty? when should fate diffculty be determined? before it spawn, when it spawn, or when the first group of people enter the fate?
    Unless you can predict the future, it almost impossible to do what you suggest. The Difficulty of FATE need to be determined before it spawn, otherwise it will be really complicate.
    ooo can I answer this its is beyond easy, speed of npc death . tada so beyond simple.
    npc dies in 60 sec = x spawn rate , 30 secs - x2 spawn rate , 15 secs = x3 spawn rate, 7 =x4 spawn rate.
    this is how you program things any basic skilled coder could write this in a hour or less.
    (0)

  3. #3
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by jebali View Post
    ooo can I answer this its is beyond easy, speed of npc death . tada so beyond simple.
    npc dies in 60 sec = x spawn rate , 30 secs - x2 spawn rate , 15 secs = x3 spawn rate, 7 =x4 spawn rate.
    this is how you program things any basic skilled coder could write this in a hour or less.

    so your idea is to calculate the spawn rate base on first mob(or first set) that die?
    what if we have 30 people runing FATE, and 1 -2 people running ahead to next fate and starting kill mob, and end up take a while to kill it. at the point the FATE spawn rate will be lock to lower spawn rate and end up being too easy when the rest of the poeple get there.

    It also possible to have a troll group running around and messing up the spawn rate on purpose by kill the first mob. .S
    Not really sure if your idea will work tho.




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    (1)
    Last edited by Remn; 01-04-2014 at 09:00 AM.