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  1. #31
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    I wouldn't mind elemental resistances, but the way BLM and Thaumaturge is set-up in this game is terrible for it, and I doubt they're gonna rework that job.

    In FFXI, elemental resistances worked because BLM's had access to the 6 elemental spells and so always had tools. It's not the case in FFXIV, obviously, and blizzard/fire being their direct dmg dealing tools...I'd love if it was more of a classic BLM, but they won't make it that way, that ship has sailed. If we can't even get them to make Egi's slightly bigger with more details, this seems like a lost cause unfortunately.

    Some of the other things though would be easily implemented. I still don't know why cure doesn't dmg undead. =/ C'mon, now.
    (0)

  2. #32
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    it doesn't feel like Final Fantasy without this.
    (5)

  3. #33
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by PallasLloyd View Post
    Right that's why we all stacked WHM on Ifrit and spammed Blizzaga on Garuda.
    Quote Originally Posted by Tupsi View Post
    Yep, people don't stack Bards now or specifically want casters for certain Coil Turns. Oh, and Ranged aren't preferred in CT for Atomos or anything.
    Quoting myself:
    Quote Originally Posted by Eekiki View Post
    The people who believe that those are requirements are scrubs.
    (2)

  4. #34
    Player
    PallasLloyd's Avatar
    Join Date
    Nov 2012
    Posts
    58
    Character
    Lloyd Inhert
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tupsi View Post
    Yep, people don't stack Bards now or specifically want casters for certain Coil Turns. Oh, and Ranged aren't preferred in CT for Atomos or anything. Honestly, Yoshi should have just came out and admited he wanted to completely design a universalized battle system even though the most generic MMOs out there does a bit more than ARR is doing and no one cares lol. Heck, look at Ragnarok Online, grindy as all heck yet it has cards you can plop onto your stuff and even cast mage spells as your melee - that battle system is more unique and in depth than ARR's and those of us who played RO knows just how unbalanced it was lol.
    Oh I'm right there with you. I'm seriously amused they have the audacity to charge 15 dollars a month for this compared to what is out there for free and buy to play.
    (2)

  5. #35
    Player
    PallasLloyd's Avatar
    Join Date
    Nov 2012
    Posts
    58
    Character
    Lloyd Inhert
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Eekiki View Post
    Quoting myself:
    Good for you! Unfortunately you entirely missed the point of both posts.
    (0)

  6. #36
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Eekiki View Post
    Quoting myself:
    You may feel as such but it does directly contradict the whole: "It doesn't happen in FFXIV" argument lol. If anything it's worse in ARR - Yoshi specifically wanted to get rid of speed runs because that along with hamlet seals are why most didn't even bother with a relic in 1.2x, not because it was hard but because speed runs are pointless, yet speed runs required a very specific setup to be considered an actual speed runs. So you have stacking and speed runs. So while by design it's not a requirement, how are the people who play the game actually setting up the runs?

    The irony is, if this game was more like a Final Fantasy game, it would actually work in favor for what Yoshi is trying to do balance wise. Sadly though, as someone said, the way he decided to set up classes (universalized) pretty much kills any uniqueness that could be brought into the battle system.
    (3)

  7. #37
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Parodine View Post
    I wouldn't mind elemental resistances, but the way BLM and Thaumaturge is set-up in this game is terrible for it, and I doubt they're gonna rework that job.

    In FFXI, elemental resistances worked because BLM's had access to the 6 elemental spells and so always had tools. It's not the case in FFXIV, obviously, and blizzard/fire being their direct dmg dealing tools...I'd love if it was more of a classic BLM, but they won't make it that way, that ship has sailed. If we can't even get them to make Egi's slightly bigger with more details, this seems like a lost cause unfortunately.

    Some of the other things though would be easily implemented. I still don't know why cure doesn't dmg undead. =/ C'mon, now.
    Actually, at release Conjurer had all the elemental nukes. (Still think CNJ should have become BLM rather than THM).

    Even when Yoshi took over and introduced jobs he made Thunder, Fire and Blizzard interact as they should do (no Fire on Ifrit). There was quite a bit of outcry in the beta forums when Yoshi made it clear that he was removing elemental interactions. Essentially, the Spells could be renamed Spell 1, Spell 2, Spell 3 ... Magic 1, Magic 2, Magic 3.

    His logic was to stop one job being overpowered or underpowered by the nature of the resistances, but to be honest, this was never a problem in XI where this system existed. Black Mage were used for a lot of things, but there was never an endgame event where other jobs weren't wanted also. Heck if anything, Sleepga II was the more in demand part of BLM and we get that now with no recast.

    My reason in making this thread now is that Yoshi-P's stated goal has failed. We do prioritise certain jobs for certain events over others. So if we're going to do that anyway, let's at least bring back some FF staples while we're at it.
    (2)

  8. #38
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    So essentially, because they messed up twice or thrice, they should stop trying and regress? Did you guys adopt the same attitude during the apparent travesty that 1.0 was?

    I can appreciate stuff like curious aldgoats and defensive crabs, but screw resistances. They'll just make balancing an even bigger nightmare. <_<
    (2)

  9. #39
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    People prioritize other jobs because they never cared to try other strategies, not because it's not possible.
    The first dumbass out there said "hey guyz, garuda ex gotta be done with ranged onry" and everyone jumped on the bandwagon.
    (2)

  10. #40
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Raminax View Post
    So essentially, because they messed up twice or thrice, they should stop trying and regress? Did you guys adopt the same attitude during the apparent travesty that 1.0 was?

    I can appreciate stuff like curious aldgoats and defensive crabs, but screw resistances. They'll just make balancing an even bigger nightmare. <_<
    Not really - PvP makes the biggest balance nightmare when they don't separate it from PvE.

    Quote Originally Posted by ZohnoReecho View Post
    People prioritize other jobs because they never cared to try other strategies, not because it's not possible.
    The first dumbass out there said "hey guyz, garuda ex gotta be done with ranged onry" and everyone jumped on the bandwagon.
    Read: Enrage strategy for Turn 2. Notice how it can be done any other way, yet this is now the common and pretty much 99% way to do it now?
    (1)

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