Quote Originally Posted by Devilray View Post
Pfft... way to be ignorant. You are just turning a blind-eye to the similarities between WoW and ff14 2.0: Dungeon/Raid Finder (dailys), (!)'s over NPC heads (questing being the main way of leveling up, quest HUBs), fast-access to mount travel, mobs stop chasing you when you get far enough, HM=heroic dungeons, typical raid spam 123 button to DPS or tank fights and avoid circles of death. The things that make it different from WoW are mainly from FF11: Cutscenes, the FF universe, and the job/class system. But most of the other things are just WoW systems with different names and slightly changed up. Don't be ignorant. Most of the points you are stating are basically implemented into ff14 but in a different fashion or named differently. It doesn't matter if you can't do it or buy it the exact same way. It is basically the same type of MMO elements between the two games. Even the producer admits to following in WoW's footsteps for the base of FF14 2.0.
WoW gives mounts based on level.

FF Gives a mount on main quest story progression. A mount that can fight by your side as a companion and that you can customize however you wish, WoW lacks that entirely.

WoW has Cutscenes. Has had Cutscenes since Wrath of the Lich King. But Cutscenes are such a basic Game feature you may as well call it a cloned feature for the fact they both have keyboard controls. You accuse others of ingorance yet this little nugget alone robs your accusation of any teeth.

That, and WoW completely lacks Hunting Logs, Fates, and the Limit Break system. They also don't have a veterancy program like FF XIV does but that's more a studio call than clone or not.

It's not a clone no matter how hard you and the rest of the jokers try to make it such.