There are so many blind people in this thread.

Accumulation of gear is a necessity to sustain PvP. In order to pvp well you need morale, and this only comes from PvP gear. The problem is the rate of accumulation for those who lose more matches than they win, thus furthering their loss streaks/ratio. Right now, you win 10x more marks for winning than losing. So if your first 10 games you get lucky and win 9/10 you are much further than someone who had bad luck at getting your first piece of gear, which begins the snowball.

As it is now, Gear > Skill. If you have the gear, you can be worse in skill than your opponent and still win due to the increased morale/stats you have over your opponent. This places the emphasis on gear accumulation, and gives those who win more up front the advantage over those who come in later, or lose at first until they figure out the PvP system, and makes no attempt to even out that advantage later on.