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  1. #1
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Orophin View Post
    I find it amusing when so many people in beta said the game was too easy. They purposely made some things easy and made sure that the cutting edge encounters were challenging.
    There is a profound and very meaningful difference between well designed "Challenging difficulty" versus "Fake Difficulty". http://tvtropes.org/pmwiki/pmwiki.ph...FakeDifficulty

    FF XIV's "endgame" is PLAGUED by the latter.
    (3)

  2. #2
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Virtuso View Post
    There is a profound and very meaningful difference between well designed "Challenging difficulty" versus "Fake Difficulty". http://tvtropes.org/pmwiki/pmwiki.ph...FakeDifficulty

    FF XIV's "endgame" is PLAGUED by the latter.
    Quote Originally Posted by Pageyoulinked
    but they can be avoided by skilled movement - thus, the difficulty is real.
    Sounds like titan to me.
    (0)

  3. #3
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Hanabira View Post
    Sounds like titan to me.
    Sounds more like:

    The game requires the player to use skills or knowledge that are either incorrect or have nothing to do with the genre.

    To me. Is this a MMORPG or some action game, where our "skilled movement" = compensating for lag, which would be...

    Bad technical aspects make it difficult.
    (4)

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